i cant tell without documentation, but my first thoughts that come to mind are:
i had a similar issue before where if i put my game on fullscreen in the web version it would bug my player input
hello, this is my first game jam. My background is a year of Python and one month of Godot. I have an art designer with me and we are both new to making games. I am in need of a sound designer because I am not experienced enough in that field. If you are interested in joining my team I will give you my discord.