We are talking about this on an upcoming podcast episode. I was curious how the levels are composed! What determines the difficulty from one playthrough to the next? Thanks!
Callmesteam
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I would say YES! That first level of Score Mode is too tough. You have to almost perfectly memorize your run and even then, I can't imagine getting much higher than the minimum score before the time is up. It would be cool to be able to start off on any level (once you've reached them). I hope to see level two again someday haha...
Hey, the game does not sideload properly so I asked some devs on discord and they said “It had a default example package name, so conflicted with something else using that package. Then build number was also 1, so it would not have actually sideloaded.”
This has happened with other games with default templates because the Playdate doesn’t know which of the multiple games with the same package name to load. (Or something. I’m not a computer guy, but heads up the game doesn’t work.) Hope this helps because Planetfall looks cool!