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CannonFodderGWM

67
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2
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9
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5
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A member registered Apr 14, 2022 · View creator page →

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I am bad at keeping living an virtual plants alive!  Good job.  Definitely an anti-cozy game.  I kept after it a while determined to win something...

Definitely a great start.  I agree with MTGJoeD.  The reticle work was a nice touch.  Good job!

I liked the character control.  It was smooth.  The environment was good and I liked the way the water was used to control the path.  Good job.

Nice cohesive look.  I will come back and play it some more.  I didn't get through it all the way yet.  The lighting was well done for the atmosphere.

Nice job!  Super retro look.  I am just old enough to remember when all graphics were like this.  The screen framing of the game is great.

Thank you!  I used the Synty Swamp asset and the Astro Fish Low poly Village asset in Unity.  The programming was with Game Creator 2 and an add on for it called Rapid Template-RPG.  The Rapid Template has a framework for that cool inventory and menu system.  I am still playing with it to explore the features.

This was a lot of fun. I was really terrible sometimes with hitting the platforms but I kept trying.  I like the pixelated look you went for on this.  Nice job!

Thank you!  I will keep you posted on the demo.

Thank you for the video review of my game.  I really enjoyed it.  My wife and I watched together last night.   

I am making a more extensive game and I will make sure you get the first look at an early demo--I'd be interested in your thinking as it develops.  Watching you play gave me some ideas to utilize in my next project.

If you have time and can give a quick rating on Steam I would be grateful.

I subscribed to your channel and I will check out more of your reviews.

Play as Yvonne in this first-person, short, single life horror adventure. There are no second chances. Complete the tasks her mother started and be careful--stay alive!

With only a flashlight and your wits, you must face unsettling encounters with the mysterious residents of the home. Find items and learn the secrets of the house and what lies below while searching for the Book of Good. Learn the history of the family who lived there. Who were Michelle, Tobias and Cassie? Why was the Book of Good so important to them?

You must find your brother who is lost in the mansion. Where is he, who took him? And make sure you stay away from what lives in the house--they are not friendly. They do not want you here.

Find the Book of Good and what it means. Get out of the house as soon as possible!

https://cannonfoddergwm.itch.io/the-book-of-good-official-release

Thanks for playing it.  I found the issue on the controller that will be fixed after the Jam (unfortunately).  I appreciate the feedback.

Clever use of a fake computer screen!   That was a great and tricky way to enter a game.

The style is great!  I used to play point and click games when I was younger and this was a nice implementation.  I did have trouble avoiding the ghosts so it kept me tense as I played it.  Good job!

Thank you for playing and for the feedback.

This was fun!  Great job on the intro too.

I typed Freddy!  That was funny.  The art, music and sound went together well.

Your game is exceptional!  The look and feel was perfect retro style and the sound was seamlessly part of the story.  Great music timing too.   I grew up when computer games had this kind of look and you got it just right.  Nice job.

Thank you!  Glad yo enjoyed it.

I really liked it.  And you and I used a few of the same assets.  The implementation had startling moments.  The first few tries I didn't get away.  Nice job!  And the intro was nicely done.

Thank you!

I liked the concept a lot.  Unfortunately I could not click on anything to answer the questions.

Nicely structured text game.  Good job.  Sound is timed well to0o.

Great graphics and narration.  I could not figure out how to move between rooms.

Good story construction.  I did have to download it to see the text.  I used to play text games when I was a kid.  Good job.

Nice job.  I like the way you used sound and voice instruction.  Good concept.

I think you built anticipation really well in the beginning and the sound use is great.

Thank you for trying it out!  Glad you liked it and I may do a few fixes after the Jam is over.  I appreciate the feedback.

The menu and the structure were really professional.  I haven't made a menu system myself that is this good.  I like the speed of play.  Mazes and quick thinking are fun for me.  I like playing and making games like this and I think you did a great job on the mechanics.  The fire, explosions, and the destruction of the maze were really well done.  Good job!

I am playing it in a few minutes.  Thank you for looking at mine.  Did you get a chance to rate it along with the comments? 

Thank you so much for looking at my game and thank you for the feedback.  I agree, I should have given the text a little more time.

And I am glad you liked it.  I had lots of fun making it.

The look and feel was great!  Consistent style and easy to get into the game play.  I started playing games when the all had this kind of style.  Nice job!

Good job.  I had a game on an old Commodore 64 with mechanics likes this.  Good old school style and graphics.  The music was just right for it.

I'm glad you had fun!  The chicken level was my favorite to make.

Thanks for the feedback and I appreciate you playing the game.

This was a fun little game.  The graphics were great for a retro top down shooter and the music fit the game.  Nice job!