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Carpincho Productions

10
Posts
A member registered Feb 20, 2022 · View creator page →

Creator of

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Very good use of the limitation and level design. But there is something i do not understand. Why does bob die when "it gets too cold"?  doesn´t it make the room get hotter too? Seems like a dumb thing to worry about, but its the condition that makes the player loose, which is the most important thing in a puzzle game

I know it may be frustrating to forget or not being able to add something to your game, but the point of the game jams is the time.

The concept is very good. Using a harpoon instead of hands (handpoon?) was clever way around the model´s lack of hands.

From the beggining, it immediatly gives the feeling you are about to be attacked by wave of enemies, being intuitive is always a good thing in these kind of games. 

If you can make the harpoon work, it seems quite promising.

And maybe change the gravity or the mass of the harpoon. its kinda strange to go from running at zombies like crazy to wait a few seconds until the harpoon reaches the statue.

And maybe change to a first person point of view while aiming.

thank you for the feedback. I was going to make the minotaur chase the player, but i was running out of time and couldn´t make the code work. The larger portal was meant to be an exit to the victory scene, but i was having troubles with the ui.

allá la están probando. ndeah

are the ratins averaged? does someone with  5  stars rated by 1 person get more points than someone with 4 stars rated  by 10?

best one of the jam i have seen so far. 10/10.  

here is mine: 

https://carpincho-productions.itch.io/ominous-minotaur

I get to impatient and click earlier than i should... i couldn´t complete level 6...

https://carpincho-productions.itch.io/ominous-minotaur

Very cute.  

The only problem I noticed is that it sometimes gets bugged in the last barrier and the dog stops even though it is open.

9/10. It´s not a 10/10 because the title is a lie!