Cute art and animations
Carrot Cake
Creator of
Recent community posts
Played it through to the end and rly liked it. The pixelated visuals made it satisfying to get close to things and see the details. Didn't expect things to attack you and that scared me lol. I also liked how there was a quick transportation to the top of the tower cause I was thinking at the start that it might get tedious otherwise. Very nice
So I'm a little late to post but since friday I have imported a temporary tileset for now and made a first draft of a level. I added 2D lighting and shadows using Unity's experimental 2D lighting engine. I added the ability to command the ghost sprites by box selecting them and then clicking on a point that they will attempt to jump towards. I used some math to have the sprites be able to calculate exactly what force to apply to jump towards the correct point and also while using the minimum amount of force required to get there.