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codo

19
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10
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2
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A member registered Jun 29, 2019 · View creator page →

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much appreciated, thank you!

thanks for playing!

thank you :)

thank you!! I would love to check out your game, but I don't have a windows machine I could use to play it. If you ever release a mac or browser version let me know!

thanks for playing!

was a little confused at first until I realized I could flip through the address book, then was totally absorbed. Is this what being a phone operator is like!?  really fun and cool concept, well done

this was a fun puzzle, really liked how the difficulty scaled with the levels. That last one took me a while, but I was really satisfied when I got it!

that was freakin awesome, great job!

thank you! really glad you enjoyed it :)

thank you so much!

really fun and nails that western vibe! I really liked how the controls/core mechanic feels, and all of the artwork was super cool

(1 edit)

hey thank you for playing! haha the bullet hell is the last level and we ran out of time to really tune it up (but there is another slightly hidden path that avoids the spike maze)

nice job! controls felt really smooth and I had fun playing :)

really cool idea! I enjoyed the sounds and art and would play more levels

lots of fun and super addicting!

thank you!!

hey thank you so much for the feedback! I agree with all your points; I struggled with getting smooth movement down from holding the keys, and ultimately had to spend time on other things, so we went with the dash and tried to make that into a mechanic itself. It is intentional that you (and the blocks you're holding) can dash over spikes, but that isn't clear, so a level introducing that would have been cool. I also really like your idea of a level that introduces grabbing blocks with other blocks. We would have loved to do more level design, but just ran out of time at the end :) . Thanks again for playing! <3

thanks for playing!

hey, thank you! 🙏