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Rea_lity

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A member registered Dec 01, 2020 · View creator page →

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We were planning to add a scene as well as dialogue to indicate you got them all, but didn't get to implement them. Perhaps in a future update! Thank you for playing!

Your words means a lot! :'D Thank you very much for the feedback!

Really cute art style and premise! Though what I noticed was that the mouse input doesn't register immediately which is bad for these angry kids. It sometimes come to a point where they would get so angry that they won't give me time to register what the shape is because it'll disappear, and then it would be a whole line of angry kids haha, not sure if this is intentional but still, great game!

Had my eye on this game since I saw it, and it has absolutely gorgeous art! Kudos to all the artists in this team, I really enjoy the one who drew the food and ingredients. The designs of the ingredients are unique!

I think some some polish for the sides of the screen would make it more pleasing to the eye because I could see some of the customers sliding in from the solid color. Good job regardless!

Unique gameplay and concept of using puzzle pieces for a heartfelt story, really enjoyed it! Wonderful work <3

Impressive for your first jam and project on itch.io, keep it up! Good job!

Really like how the game tricked me with how cozy and peaceful it was in the beginning, I thought it would be about evading traffic but it's actually a zombie slasher game!! Amazing!

I like using the keyboard as the main game for this, maybe it's just me but I noticed that whenever I go full screen, after the customer drinks, it would kick me out. Due to the screen's resolution, I had to go full screen because the letters above is blocked. Pretty nice idea though!

Reminds me of Sky: Children of The Light, especially with the music and the physics and effects. Really cute for a simulation jam!

Cute short story! Very cozy :)

No bugs so far and it amazed me how polished this game was, kudos for doing all those artwork as well as the randomized items not glitching or anything! Really nice!

Thank you! We'll keep this in mind if we ever update the game! :)

Cute! I see some potential for this and I wish there were more levels to really make it more enjoyable!

I adore the whole atmosphere and art style this game has, it reminds me of N64 games with the 3D Model and textures! I assume the road at the lower left would lead to somewhere else but got blocked off

The droplets of paint, and the wind of the grass and trees were really satisfying! Also a unique concept! Nice job!

Our dialogues were rushed due to the time constraint so all of the dialogue got mixed up, unfortunately! Thank you very much for the feedback!

I actually enjoy the 2.5D and mix of both 3D and pixel art (I absolutely adore the cute pixel critters and the 3D witch!) and its clear the team has great artists, unfortunately I couldn't finish it due to the inability to get all of them but keep up the good work!

Cute audio! And I actually enjoy the tower defense thing this game has. I wish the screen was a bit bigger because it's a bit small for me that I have trouble reading it (but I guess it adds more into the charm)

Cute game! Wish the frog was a little faster or has a sprint button but pretty cozy!

Good effort! Pretty challenging game with some bugs, somehow managed to survive at my third attempt. 

Yay, glad you still liked it! Definitely lesson learned for next time, thanks for the fun jam!

Thank you so much for the kind words!!

Cute art and world! I had trouble trying to reel in the fishes and I didn't know which ingredient was the order, I also realized you can't  leave once you go fishing (for me anyway) so you have to get a catch. 

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Reminds me of WarioWare with the various of microgames, pretty good! And the art looks great!

Interesting puzzles and a distinct retro pixel art style! I managed to get to the end, and it was pretty fun! I did get confused at first at Stage 4 because I thought any coffee was fine, turns out you had to do it based on the handles which is such a good detail. Well done!

Thank you!!

This means a lot! Thank you so much for the comment!

Wonderful art and design! I really adore the cozy story and aesthetic this game has. For me, I felt like the arrow input for the drip-brew/espresso was too slow? But overall, such a good jam!

Managed to get 70$ in my current time of playing this! This game is addicting and fun, the leaderboard adds more into the addiction, absolutely awesome stuff!

Really cute art! I think there's more to be added in the game, and maybe slow down the meter on how to get to the destination!

Actually pretty fun with the various of controls for the three ingredients! I suggest adding some sort of trash can to remove ingredient, as well as some improvement for the WASD controls

Lovely art and lighting! And the game's challenging too, it's clear a lot of work has been made for this :)
Some things I experienced are: 

  • When I first dashed around when starting out the game, I managed to glitch out of the map
  • At some point, the dash and the coffee room at the back stopped working after Day 4

I think adding a checkpoint would make it better once this game is ever updated or added upon. Nice job though!

Cute art and characters! 

My only problem is that I couldn't get the machine to work because there was no instruction about it, I tried clicking RMB but it wasn't working so I couldn't enjoy it as much as I wanted. I think adding a tutorial that guides you on what to do (like a step-by-step visual) would really help the misunderstanding. 

Great work, regardless!

Managed to get around 1:32 after several times. The things I noticed the most is the walljump is a bit difficult to pull off, some walls don't allow you to jump off them and the walljumping needs to be repeated to work, which can ruin the time. The coffee beans can also fling you off which was what I struggled with the various coffee beans, I would end up getting to the bottom, some coffee beans when stuck together is difficult to seperate; at some point, flinging myself at it managed to help but for other times, I needed to reset.

Pretty satisfying platformer/speedrunning game though, kept me engaged and trying again from a 3 minute time :)

I wish this game can be further improved upon because it's actually pretty fun for its simple and short premise!

Cool game! Aiming was a bit difficult for me so maybe an improvement on the aim and the indicator of where the coffee will go is gonna really make this game fun!

Charming and simple, though there's no sounds and any real threats, I would imagine a similar mechanic/enemy would add more to this game.

You're doing good! Keep it up! 

Cute character! It's pretty simple for a short game, it would be nice to have more stages!

A cozy visual novel :) I like the writing, their conversations feel natural, and the art looks great!

My suggestions if the game will be updated in the future, would be to remove the 'Storyteller' and leave it blank instead? Some polishing for the UI and font, and turning up the opacity for the dialogue boxes so it doesn't mix with the background. Great work!