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Cesar R. Albertos

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A member registered Sep 01, 2018 · View creator page →

Creator of

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I really liked the game, will keep an eye on it. I kinda identify with the mc, so it felt really personal in lots of moments. Felt cozy and warm, the kind of writing that makes you feel understood

It's over 9000 :O


Good meme, rmy partners and I eally love it <3

Ok, then try and show us what you can do, hope to get some good memes ^^

https://itch.io/jam/gmtk-2019/rate/461305



Oh, I'm sorry :(

Yeah, I agree, we'd like to make some changes and improvements in the future as well as expand the game, and your feedback is awesome, I love the idea of having the value appearing every time it changes or at least enough to make it clear, thank you for the idea <3

We'll also try to better explain how the value affects different aspects of the game, although right now we're still figuring out how to do that in an organic way.

Thank you <3

Our game has retro aesthetics, more because we lacked artists and I like doing pixel art, but still, maybe you like it, try it if you can ^^

https://itch.io/jam/gmtk-2019/rate/461305


Ok, so our game is Rogue One:

https://itch.io/jam/gmtk-2019/rate/461305

It's a roguelike where you only have one stat, and said stat is your attack, your health, speed, etc. You get blessings and curses hat also depend on that value, and some enemies stats do the same. There are 4 enemies, 1 boss, 3 weapons, shops, an elemental damage and resistance system with three elements and variants for all enemies, and the game is procedural and infinite. Try it and tell us if you like it, we're really proud of it and hope people see it and enjoy it ^^


Ok, so our game is Rogue One:

https://itch.io/jam/gmtk-2019/rate/461305

It's a roguelike where you only have one stat, and said stat is your attack, your health, speed, etc. You get blessings and curses hat also depend on that value, and some enemies stats do the same. There are 4 enemies, 1 boss, 3 weapons, shops, an elemental damage and resistance system with three elements and variants for all enemies, and the game is procedural and infinite. Try it and tell us if you like it, we're really proud of it and hope people see it and enjoy it ^^


Ok, so our game is Rogue One:

https://itch.io/jam/gmtk-2019/rate/461305

It's a roguelike where you only have one stat, and said stat is your attack, your health, speed, etc. You get blessings and curses hat also depend on that value, and some enemies stats do the same. There are 4 enemies, 1 boss, 3 weapons, shops, an elemental damage and resistance system with three elements and variants for all enemies, and the game is procedural and infinite. Try it and tell us if you like it, we're really proud of it and hope people see it and enjoy it ^^


Ok, so our game is Rogue One:

https://itch.io/jam/gmtk-2019/rate/461305

It's a roguelike where you only have one stat, and said stat is your attack, your health, speed, etc. You get blessings and curses hat also depend on that value, and some enemies stats do the same. There are 4 enemies, 1 boss, 3 weapons, shops, an elemental damage and resistance system with three elements and variants for all enemies, and the game is procedural and infinite. Try it and tell us if you like it, we're really proud of it and hope people see it and enjoy it ^^


Ok, so our game is Rogue One:

https://itch.io/jam/gmtk-2019/rate/461305

It's a roguelike where you only have one stat, and said stat is your attack, your health, speed, etc. You get blessings and curses hat also depend on that value, and some enemies stats do the same. There are 4 enemies, 1 boss, 3 weapons, shops, an elemental damage and resistance system with three elements and variants for all enemies, and the game is procedural and infinite. Try it and tell us if you like it, we're really proud of it and hope people see it and enjoy it ^^


Ok, so our game is Rogue One:

https://itch.io/jam/gmtk-2019/rate/461305

It's a roguelike where you only have one stat, and said stat is your attack, your health, speed, etc. You get blessings and curses hat also depend on that value, and some enemies stats do the same. There are 4 enemies, 1 boss, 3 weapons, shops, an elemental damage and resistance system with three elements and variants for all enemies, and the game is procedural and infinite. Try it and tell us if you like it, we're really proud of it and hope people see it and enjoy it ^^


Ok, so our game is Rogue One:

https://itch.io/jam/gmtk-2019/rate/461305

It's a roguelike where you only have one stat, and said stat is your attack, your health, speed, etc. You get blessings and curses hat also depend on that value, and some enemies stats do the same. There are 4 enemies, 1 boss, 3 weapons, shops, an elemental damage and resistance system with three elements and variants for all enemies, and the game is procedural and infinite. Try it and tell us if you like it, we're really proud of it and hope people see it and enjoy it ^^


Ok, so our game is Rogue One:

https://itch.io/jam/gmtk-2019/rate/461305

It's a roguelike where you only have one stat, and said stat is your attack, your health, speed, etc. You get blessings and curses hat also depend on that value, and some enemies stats do the same. There are 4 enemies, 1 boss, 3 weapons, shops, an elemental damage and resistance system with three elements and variants for all enemies, and the game is procedural and infinite. Try it and tell us if you like it, we're really proud of it and hope people see it and enjoy it ^^

Thank you <3

We had a lot of fun doing this and we're planning on maybe doing some updates after the jam ^^

Thank you <3

Collisions between the surfboard and the walls sometimes don't work properly and the board gets stuck :S

That said, the idea is really cool, the puzzles are interesting, and hard, and I like little details like the GTMK spelled in the background.


OH YEAH!

The value is at the same time your money and your life. If you spend it all, you die. We thought it was a funny consequence of having only one stat ><

We've uploaded the game just now so you can try it out ^^