Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

chariot844

11
Posts
A member registered Nov 03, 2023 · View creator page →

Creator of

Recent community posts

Thank you so much!

Ah right. Those are scripted! Some of the waves spawn when you reach a certain amount of kills in a level while the others trigger when you enter an area.

Hello! Yep, I also noticed how similar it felt to diep.io after making them. My first plan was to make them attack the nearest enemy but I decided to change that up since it would be more tedious to code and it's probably more fun to have them follow your mouse.

Also fun fact, the firewalls actually do have a limit. They will skip their wave if there are 24 or more red bits. The player also doesn't spawn more than 8, but that got irrelevant when I gave the blue bits lifespans.

I am sure you'll enjoy the final level if you like it so far :)

Hello! The game has been updated again, you can retry if you wish.

(1 edit)

Godot seems to have been giving an error with deleted files. I updated the downloadable (again), if this doesn't work as well then I sadly have no idea to fix the problem.


Edit: Browser version also has been updated!

Hello! The downloadable has been  updated, you can play it now. I still advise you to not skip any levels though. Make sure to leave feedback if possible!

There might be something wrong with the save system. I haven't done any save systems before, this was my first go and there's quite the chance that there might be a bug with the web version.

Yep. Sorry for the late fix! (⌒_⌒;)

Turns out it was a delta issue afterall. Bats seemed to be suffering the same fate. Both of them should be fixed now!

Thank you! I did think about jump turning quite a bit but decided against it since it made some of the platforming parts easier and worried me it would get boring if there wasn't a risk to the jumps. Though if moree people really do feel that way I might change that up later on.

Thanks! I am glad that that I managed to give the right mood I was hoping for! :D

As for for that platform, it moves just slightly faster than the player. Keep running straight on it without turning back. Hope this helps!