Thanks! Yeah I noticed that too. And there is one or two other OP combos. Id love to remake this concept with energy economy fine tuned.
chillvibesies
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To get back up jump up from under the sphinx and press climb. I originally put a helicopter at the left bottom where its just walking into black. It was intended to use the other wildcard failing to win but I didn't finish the helicopter in time. In retrospect I would add a collider wall at the bottom of that corridor so you cant walk left there. So yeah its just a pitfall basically, and you have to jump up to climb the sphinx to get out:)
Cool thanks for checking it out! All good ideas. Def will look into adding mouse zoom and pan movement, that would be nice. I could add to options menu to change speed preference, among other things.. I left out specifics of the energy gain, but menus say what the interaction is basically. I'd like to add a hover text with more details of energy amount gained. Def need to fix that small text. I'll probably add all the fixes to this one and then work on a new version. Getting lots of ideas for how to improve it and take the idea further. And spend more time on it too. Thanks!👍