I'm a sound designer, if anyone had a game they needed sound on, i could help.
Chloe Snow
Creator of
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Just a trans pans sound designer here looking for a team. Full Sail University educated, some paid industry experience, lots of unpaid game jam experience. Would love to have a fun project making things go bleep bloop bleep for you. What you get from me: lots of awesome electronic music, weird sounds, and otherworldly drones and synthscapes. What you don't get: real world recorded sounds. Happy to source some pre recorded real world sounds for you though. I'm mostly just a random trans girl that likes making things go beep boop beep.
definite nostalgia, good music, could have benefited from better mixing but i do understand you were crunched for time. Could have benefited from some pew pew sounds or something. I try to do a loop for music and then focus on sfx so i have music but can come back to it if i have time, yet still have audio for everything or most everything. Consider that approach in the future maybe? The art was perfect. I was pretty invested in the gameplay too!
sound designer, audio engineer, idm producer, synthesist. I'm actuall kind of the swiss army knife of sound and I also have real world experience in the sound industry (until covid hit). Ask questions. I'll answer them unless they're shitty. Do a dark ritual and I'll go beep boop beep and make sounds for your game.
RE: sound, I made that track 7:32secs. Was it not that? Did the dev get a glitched file or some shit? My musical capability isn't perfect, but I know that track wasn't short. Would it help if the track played from where it left off each time you lost a ball? I don't know the feasability of coding that but I can ask the dev. As for the track - I don't have any immediate plans to rework it. There are a few mistakes in it, but likely not what you're referencing since you're apparently not hearing the whole song. The variation increases and also becomes more apparent later in the track. In the beginning it's just in the chord progression for the chords and not the melody. It's potentially possible if payment becomes a possibility, or after the 18th if i have more time. I'm fairly attached to the track as a whole, and it's not possible to rework it much, but in college my intro to mix professor always said "kill your babies" so... maybe it could be time for that. We'll see how time and prior committments go along with general attachment to the song as is.
sound designer here looking for a team. I like this game jam idea, seems super fun, and i kinda wanna pop my game in an old machine with a floppy drive at the end for funzies. I've got 15 years of experience in the audio industry, 7 professionally. I like making things make weird noises. Let's hang out and make video games with weird requirements. Don't waste your space with cheap midi sounds. Get audio appropriately designed around appropriate encoding schemees with file size in mind. Want a smaller file? use a lower bit depth and sampling rate. Want it to sound good still? Make sure to design the sound with those limitations in mind. Easy peasy.
Any of y'all need a sound girl? For ideas on what kind of music I make see the music on my itch or check out Sandwich:VOID. For my dialogue editing skills check out the main narrator in The Tour in Trans Gal Jam 2. I've been doing sound for almost 15 years now , I've done voiceovers for projects with google, and you might find my voice, music, and sound effects/sound design in various video games, corporate audio projects, and films. Really I just wanna make some weird sounds and glitchy synth music for some games so i get my name out there.
Peace!