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ChotoTheBright

46
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A member registered Sep 15, 2020 · View creator page →

Creator of

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Никаких проблем! Игры с джемом - это сложно, хахаха

<3

Thank you so much! We're all glad to hear you liked it! <3

Thanks so much for giving the game a try! <3 Crazy taxi was a direct inspiration, we all played it a ton in our childhoods and this jam was a nice opportunity to make something reminiscent of that 8D The pedestrians are definitely a hazard, but running them over was also fun so we kept it chaotic hahaha

Thank you so much, we're very glad to hear you enjoyed it! 8D We were definitely going hard for a nostalgic feel, so its great to hear we pulled it off! <3

Thank you so much for the kind feedback! 8D
Regarding the music, we actually had one of our devs compose all the music for the game, she makes great stuff ;P

So glad you enjoyed playing and thanks again for giving it a try! <3

So glad to hear you liked the game, and thank you for trying it 8D We did get some other feedback about the arrow, definitely something to look into improving. Thanks again for the compliments, as well!

Thank you for trying the game! <3 and thank you for the kind words about it, we are glad you liked it!

Thank you so much for playing! :D And thanks for the kind words!

Thank you so much for the kind words! <3 hearing that fun is guaranteed with something we made is such an amazing feeling! Glad to hear that lag wasn't too bad, that was something else we also got some feedback on as well. 8] We'll likely look into some small fixes once them Jam voting closes to get that sewn up ;]

Thank you so much for trying the game and for the lovely feedback! <3

We did find that the pedestrians ended up as more of a hazard than anything else, but squishing them was just as fun so we left it in there xD (not counting the time running out too oopsie) :P

Thank you for the kind feedback!

And you are so right, we realized after submitting that it was just as fun smashing into stuff as it was to actually drive and play XD

We actually talked about trying to implement that, hahaha! 
We were thinking about also trying to do a GTA style star system where the cops come after you if you kill too many people, but we sadly ran out of time. Maybe for the sequel! :P

WOW you absolutely smashed that high score! O8

And thank you so so much for the compliment! That really means a lot, since I could genuinely say the exact same about your submission too! I'm glad you enjoyed our little project <3

Thank you so so much! <3 as a gamedev, that is the greatest compliment I can receive 8D

Goodness gracious what a wonderful game! Not sure what new things I can say in the way of compliments, honestly. I played this with a friend and fellow dev for the jam and the entire time we just kept saying to each other how much we loved it hahahaha!

Great, great stuff, this is a game I know I will be coming back to replay many times 8D

Very fun idea! I sometimes struggled to know what was going on during gameplay, but after kinda trial and error'ing it for a bit, I started seeing success. I never quite knew *what* I was doing, but I got immersed really quickly 8D
Very enjoyable game, I loved it!

If you'd like to give it a try, we made a crazy taxi style arcade game for the jam <3

Hope to see you over there 8D

Very cool concept! 8D I really liked the depth and though that went into this. Sadly, the game did end up crashing on me before i could finish the duel, but ya know, jam games, hahaha! Overall, despite the bugginess, I really enjoyed giving this one a go! 

Fair point about the arrow 8] That should be a simple fix! Thank you for the positive feedback and for trying our game! 8D

Thank you so much for the feedback! :D

And yes, the pedestrians did end up being all over the place! Though we kinda found that squishing them was also fun?

I'm so glad you enjoyed it! Thank you so much for playing! 8D

Ah yea, that's totally fair about the map. We had decided that in case anyone wanted to play it but really struggled without the map, they could just leave it up as a sort of accessibility feature. Thanks so much for playing! 8]

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Thanks for the feedback!

Thank you very much for playing, it's so nice to hear you enjoyed it! <3

Thanks for playing and for the feedback! 8]

Thanks for playing! I appreciate the detailed feedback as well 8]

Ah, sorry for the confusion! They are an item, so you would select it from the item menu and once you have it picked, you can return to attack and choose the enemy you want to throw it at 8]

Thanks for giving it a try!

I'll definitely note that for some future updates 8] Thanks so much for giving this a try! 8D

Thank you so much! ; _ ;

I am glad you liked it 8D <3

Fair critique, I think if there was more time I would have done a bit more for movement, but perhaps something for the future. 8] Thanks so much for playing and for the feedback!

Thank you so much! 8D

Your calculus voodoo majik is very strong 8D <3

I shall, thank you so much! ; __ ; /<3

Thank you for the nice words, and thank you thank you again for the video! I loved watching through it! <3

You are welcome! It was a great help! 8D

Thank you so much for playing and for making a video on it! It's so meaningful to me! 8D  

¡Muchos Gracias, qué amable de tu parte!

And you are welcome for the Linux build! As regarding my spelling, that's actually from the font being used. When it displays letters like ó or é it doesn't appear on screen. So sadly I had to adjust the spelling for the time being. That's going to be fixed in one of the next updates with some compatible fonts :D

I loved watching the play through you did, thanks so much for making a video on it! 8D

Thank you so much! It's very appreciated 8D

Apologies for that. The game page has instructions below that give a rundown of what to do, however. 8]
Sadly we didn't have time to implement the tutorial into the game that we wanted, but the feedback is still appreciated! Thanks so much for the compliment and for playing the game! 8D

Thank you very much! 8]