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Classy Goblin

12
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A member registered Jan 27, 2016 · View creator page →

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Thank you! I never made a grid style game like this and you are right, it was deceptive. Glad I got it to work!

Agreed. I want to add some other mechanics to it, but couldn't during the time crunch. Might try something similar later on, or in a different project.

Fairly challenging and fun to play. Going to spend some time playing to get to the end.

Thanks for the kind words and the bug report. Thought I fixed at least one of those, but I'll make sure to patch that in future updates! Thanks for giving the game a try!

So framework/foundation is okay. Game specific puzzles, levels, etc. after Jam starts. If that's the case, then I got it. Thanks for clarifying! 

I am thinking about joining this jam and creating a point-and-click. I have to ask: what are the specifics when it comes to this rule:

"Constructing the game itself is not allowed until the beginning of the jam date. However, you are allowed to assemble your team (if you choose to have one), write your story/dialogue, and make a list of your game's needs and share it with your team."

Since I am building this from scratch, do I need to wait until the jam starts before building the point-and-click framework/functionality? Or could I get started on that, but not build the actual game levels, scenes, puzzles, etc. until after the jam has started?

I managed to finish.

Thanks for looking into that, I couldn't find that key for the life of me.

I found it. I think I can move on from here.

I will check the isolation rooms again. I can't seem to find the key.

I can't leave the gate, and I cant enter the first door (with the voice behind it).


I can't think of any items I haven't used.

**SPOILER ALERT**

I did find a music box inside of the hidden room, but I can't do anything with it.

(1 edit)

I am stuck. I managed to find the hidden room, but I am completely stuck.

Idk what to do.

I can't seem to find one ending, let alone 3...