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CrabKing777

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A member registered Jul 14, 2019 · View creator page →

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Swag, saberteeth.

Thanks! Also, funnily enough, me and Xenotropic used the same music for 90% of our games.

Are you on Windows? If so, does it bring up an error message asking you to abort or ignore at the bottom?

Yeah, unfortunately Gamemaker does that with 4-directional movement if you don't specify what to do when 2 buttons are pressed at once. (with older versions at least, don't know about studio)  I'm used to it by now so I didn't think about it.  Oh, but for the second level, you have to use your pause ability to walk through the line of walls to not be spotted, like a bridge of sorts. Also, I mention this later, but I included room skip hotkeys (9=previous; 0=next) for debugging, but left them in if someone's struggling with a level.

Yes! We must've both filtered the music to be as specific as possible and hoped no one else had the same idea.

Oh my God, we used the same music, lol!

Dude that's suicide, lol.

Oh no...I'm not original in that department.

Something about your pfp just made me laugh.

(Looks over shoulder)

Yes.

10/10 Would make Unity support soft bodies again.

Kewl.

A beautiful optical illusion inside a game. It's still good after 2 years.