Hey, are you still offering? If so, then could we chat on Discord? Username: TheNamesJack
CreativeIntor
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Hi, I've been working on a 2D platformer game inspired by Sonic 1 and Hollow Knight, for the past week for fun, and I'm having a bit of trouble making the level layouts coherent. I plan to have 6 levels. 3 of which take place in a forest, and the other 3 in a temple of some sort. The prototype mechanics are pretty much finished, and I've made a lot of programmer art tile sets for the forest layouts. I've made a little of the first level layout.
For pixel art, the basics of what I need are tile sets for a forest and temple environment, including background assets like trees and whatever else I think of later.
Feel free to comment and let me know if you wanna help out. Your work will be credited, so just let me know the information you want me to credit you by. Also, if you have any previous works, then I'd love to see them, it's not required though.
Hi, I'm a somewhat intermediate music composer who wants to make a little money and/or expand my portfolio. I'll take paid or free offers depending on the complexity of the project. I'm also new to making a portfolio so it may seem wonky, sorry. My Portfolio: https://sites.google.com/view/rommelsavagejr/music
Honestly, this comment amazes me because I didn't know what I was doing at all!! 😅 I literally just started throwing stuff together in both of the songs, but I do think Lucid Nightmares is subconsciously based on Hollow Knight. I really just went in blind using the theme as a guide which led me to the dreamy aspect I wanted to keep within each song, but I think I only really showed that off in You're Still Dreaming. I was actually so close to quitting this Jam since I was having trouble representing what I thought of the theme. Especially since Lucid Nightmares didn't really come out how I wanted it to but I still like the song.
Also, I'll try adding percussion to Lucid Nightmares and post it as an Extra on Bandcamp!
Not sure if I didn't make it far enough or something but I didn't notice anything changing size. Also, in my opinion, there are way too many enemies that spawn since you get cornered by all of them coming from each side simultaneously. The movement is a bit wierd since when you let go you hurl in the direction you let go in causing you to sometimes run directly into the boss or enemies. Also, for me, sometimes the boss becomes invincible when shooting fast at it. The game looks pretty good though, I did like the style.