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A member registered Aug 13, 2022 · View creator page →

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This was an excellent demo! 

The little animations were such a great touch, and the story branching had some very interesting choices. It was a very neat approach to the amnesia trope.
I felt so bad with the lying choices, and I couldn't help rolling my eyes hard at some of what Harper says to Ian... but I was torn, because Ian seemed more receptive to those answers, too (still, Ian deserves the truth!) 
This story is definitely going to be an emotional roller coaster. I really hope things work out for them in the full game ;-;

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This was a very eerie demo! I greatly enjoyed it.

The scenes were intense (particularly everything that goes down inside of the church), the jumpscares were startling, and I really liked the little flashback in the graveyard. It made me feel rather sad for both Gene and Alex.

I enjoyed the puzzles, too. The hints were sufficient, but you definitely have to give it a bit of thought to solve them (well, a lot of thought in my case... particularly with the headstone puzzle xD That took me a bit of time to solve.)

I'm really looking forward to where the story goes, and I'm excited that it looks like there will be voice acting! I can't wait to hear these characters be brought to life! 


(As an aside, I started reading PARA-Professional while I was editing the video, and it is so cool! Deg is probably my favorite character, but Gene cracks me up. I really like their dynamic. 
The other friends in the group are growing on me too, but I haven't quite caught up to the present chapters yet  ^^;)

I just realized I forgot to respond to this Σ(っ °Д °;)っ

I look forward to an expansion of this story ;-; I'll hold out hope that it has a relatively happy ending for all of them.

(xD Since you and a few other folks said it sounded fine, I tried not to let my voice bother me. I'll probably leave it as is)

Ooh 👀 I'm definitely excited to see how the story differs!

Aaah ;-; Thank you so much for watching! I'm glad it was relaxing (and I'm flattered you think my model is cute ^-^)
<3 <3 Of course! I look forward to more games from you in the future, if you decide to make any!

This was a lovely game. I enjoyed the story quite a lot, and the shadows were quite unsettling! 

I thought the heartbeat mechanic was really cool. It added an extra layer of anxiety to the whole thing. (And I will admit, the chase sequence in the woods, especially with the good ending, had my heart pumping a bit!)

I hope that Ryo ends up with a happy life in either ending, but I'm very glad he has his uncle to rely on in the good ending. Both Ryo and Mr. Hunter just deserve so many hugs ;-;

You did a great job with this game, and especially with programming it in such a short amount of time! I look forward to any future games you might make ^-^

This was lovely, and it made my heart ache so much ;-; I adore Silas. 

This was morbid, but it made me laugh. (Quite a lot, actually xD) 

Malphas was absolutely terrible, and I loved the banter between him and Matthew. 

Also, I must say, the color scheme was very aesthetically pleasing. 

Pick Your Poison was an all around fun little visual novel!

I might re-record this one later because my voice is still a bit blah after being sick, but... This gave me so many feelings ;-; I feel terrible for Mahiro, and I honestly feel awful for the situation Mairō is in, too.

Whatever happens, I'm glad Kyū is in their lives even if being stuck in this situation seems hard on him. I can hope that maybe they can be a happy family someday and that Mahiro gets the love he deserves. He's a good kid, and he definitely doesn't deserve to be in the middle of what's going on with his parents.

(I'm also going to play Weeping Cherries at some point. I'm curious about how that story differs. I'm hoping there's a happy ending for Kyū in that one!)

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This was a cool (and delightfully weird) little game!
(I wanted to play it because I saw Max post it on tumblr)

In spite of my terribleness with shooter survival horror, I had fun with it. Although using the mouse to move and shoot, along with the fixed camera angles definitely made it challenging xD

Also, excellent work on making the monsters creepy.

This was a delightfully eerie (and sad) game.


I greatly enjoyed the story, although I felt terrible for the main character. His fiancé is a terrible man 😣

The puzzles were well done and decently challenging, too! Although it took far longer to solve everything for the final ending than I'd like to admit 😅

You did a good job on Red Dove! I'll have to check out your other game at some point, too

After playing Taste, I both like this dude even more now... and have more questions about him xD

But I really enjoyed the lore, and getting to hear just a little bit more about their world. (I'm super curious about His Worship, though. Seems like an interesting guy.)

I also noticed in the page for Apartment Complex 9 that there is also a character named Valentín who is, in fact, a werewolf. Is that the same guy as our MC in this? I'm definitely gonna have to check it out! I'm looking forward to finding out more about this world and the interesting characters in it.

This was a fun visual novel! 

The neighbour certainly is a scary fellow, but I rather liked him (plus he's cute. I have a soft spot for characters with sharp teeth xD)
Although I have a hunch that I should have played Taste first to get the full picture of why he is the way he is in this, but this really worked as a short standalone horror game with a bit of mystery to it. I will, however, be playing Taste next so that I can understand the full story!

This was such a cool visual novel! 
It almost felt like I was playing a RPG Maker Horror game with how the story (and the scares) played out. 

I liked how unsettling the house was to explore. The scenes with the "monsters" were really neat. Although I think the scene that I liked the most was the hallway scene, where I laughed far too hard at Liam's expense.

I could not at all guess what the twist was, either. At least not until I got the final ending, but it made me hurt so much for Von. 
Liam is an incredible friend and I'm so happy he has stuck with Von through all of this. I hope they have so much happiness together, and I hope that Von can live a normal life eventually.

Memory Recoil was very lovely.
I am surprised that you only learned how to program within a week; you did a great job!

This was adorable!

The jokes made me laugh so much.
Although, I must admit, I feel a little guilty that we decided to feed our boyfriend garlic to test his vampirism xD

I'll definitely have to check out your other VNs sometime!

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This was a fun, and rather surreal experience.  


[Vague spoilers]


I greatly enjoyed uncovering their past together through opening the doors and finding items (some of the scenes, such as the Detective one, were delightfully weird!)

And that final ending (which I managed to get out of order, by accident) was fascinating.
I'm somewhat rooting for their friendship/relationship. In spite of how toxic Adrian seems, I appreciate his affection for Jules. I assume he is a yandere? (I know the game has that tag, but he is a very subtle yandere in a lot of ways)


The art was cool, too. I really liked the use of those silhouettes with the enormous eyes. They just added to how unsettling the whole game was.
And Adrian's design was somehow both rather normal looking, and also very intimidating! Especially next to Jules, who looked very unassuming and quiet.

You did a great job with this game! 💜

Of course! It was a lot of fun

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This 

This was a fun and pretty terrifying experience!

The sound design, the and the way that the graphics got all glitchy when the monster got near definitely gave this a good, creepy feel. And the lack of ability to save definitely made it that much more nerve-wracking. 

Besides the actual horror aspect, I'd say you pretty well captured the look and atmosphere of an oldschool horror game!

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This was a neat visual novel! I enjoy the wordplay for the title.


SPOILERS (sort of)

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I really appreciated the puzzles. They were very well done (although I did get a bit stuck on the passcode one, until I realized that the keys had letters on them xD Then I managed to guess correctly) I didn't even expect there to be a sliding puzzle! That was a nice touch.

The story was a lot of fun, too. It definitely felt like a thriller with how everything played out. (I did guess a bit early on that Soma wasn't exactly who he said he was, but I did go into this game kind of expecting him to be bad news. Even if he's absolutely adorable!)

I enjoyed all of the endings, and I was glad that the friend was okay in the good ending... presumably they're okay in all of the endings, though. 

The little bit of voice acting was great, too! But you may want to make the volume for the voices to be louder. I had to do a lot of adjusting with my capture and editing programs to get it to be the right volume. (It's probably not as big of a deal for people who aren't recording a playthrough, though.)

Overall, this was very fun! It captures the feel of the Halloween Season very well.

💜You did a great job with that!

I will be eagerly awaiting the Monday and Michel lore! 

No worries! Take your time on finishing it. I'll definitely still check out the demo (murder mysteries are so much fun!) xD I'm excited to see the differences from the demo and the final version. 

Ooh! :3 That sounds like a fantastic retelling. I love werewolves 💜

💜

I'm looking forward to seeing the rest of Oisin's relatives and the courtiers whenever you do the follow up! Since I adored Oisin's design so much, I'm sure I'll love theirs too.
(I'm also going to have to check out Private Eye Agency and your submission to the Yuri Game Jam when you submit it!)

Ahh! I'm a sucker for romance, so I'm glad that one is the canon one! These nerds deserve so much love.

This was such a lovely story. The fairytale vibes were immaculate ✨And the story flowed very well! It had such a peaceful, melancholy atmosphere that was an absolute delight to read through.

I sincerely enjoyed all of the endings, bad and good (but the good ones were so sweet. I'm definitely rooting for Oisin and the MC in the romance ending!)

Also, the art in this is gorgeous. You did an excellent job with the character designs. I especially can't get over Oisin's true form. He is very lovely 💖


This was so much fun to play! And it was delightfully complex for a game jam game!

I enjoyed the sense of... wrongness in the town when we start off. And the characters were so much fun to meet, even if they all seemed pretty suspicious at first 😅
Eurydice was an absolute delight, and I appreciated how helpful she was even with her rather sassy personality. Cain also made me smile with his prickly attitude.

I did kind of guess the twist early on, but it was still really interesting to uncover it at the end. (I'll have to go back and see if I can make proper friends with Monday and Michel, too. Is that how you get their information?)

I'm honestly still left with a lot of questions even with knowing about why they're all there. I'm also really looking forward to the added route in the future! 

Beautiful work, as always!

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This was such a delightfully eerie game. Even though October starts tomorrow, it was perfect to kick off the spooky month!

I loved that Syn was a sympathetic character. I fully agreed with him, even though I got both endings.

Also... you gotta stop making such pretty monsters -sweats-
I was first enthralled by Kayn, and now Syn! (but please don't actually stop making pretty monsters. I love them 💜)

Of course!
And thank you 😄Your VN had some fun images to use for it.

That's fair 😂A little miscommunication always makes for some fun drama! I'm looking forward to seeing how they finally resolve it.

This was adorable! 

I'll have to check out your other VN at some point, and I'm looking forward to the full version of this one! Vale and Lawrence definitely need to talk about their feelings.
(I loved how Lawrence's sister totally saw through everything, though 😂)

I had so much fun with this!


[There may be some spoilers in the comment]


Suraj is incredibly charming and sweet. Honestly, it was a little surprising that he was so genuinely kind, and getting a chance to hear his story was lovely and heartbreaking. I'm glad we got a chance to hug him after things started getting... weird.

 
I also have such a soft spot for Hakon now ;-; (his little smile gets me every time) His story broke my heart so much. He's a grumpy, but sweet birb and his adoration for Suraj gives me so much life. 

It was really cool to see how things happened before Only When You Sleep, but now I'm desperately hoping for a happy end to the series. I want everyone to be okay. (I cried over Suraj when he went with Seo. I felt so bad for him. Especially knowing where the story goes after that.)

All of the endings were very satisfying too. Even the "bad" ones, although they certainly left a lot of things open for interpretation. Save for maybe Ending 2, that puts us in the Neverplace.
But meeting Peter was an absolute delight. I can't wait to see more of him, especially since he seems so intent on helping us. I liked that his endings left off with a continuation, and now I'm even more eager to see what happens after the events of Only When You Sleep. 
(Honestly, I could gush about the Folklore series for hours. It's the kind of modern fantasy that I could absolutely devour.)

Also, I'm still utterly in love with your character designs and backgrounds. They are gorgeous. And the voice acting was excellent!
(... as an aside, I now maybe... kinda... have a little crush on Pandemonium. Hearing their voice was quite a treat ^^; )

Excellent work! I'm looking forward to the next installment of the Folklore series!

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I'm a bit late to the party with playing Day 3, but it was wonderful!


Seeing more of Mychael was a treat. It was interesting to see his more... callous side, but it was also delightful to get a chance to be friendly with him! Especially when we goofed around or flirted (I cackled so hard with both of those choices.)

Admittedly, I struggled with the bad ending. Even though we have every right to be upset with him, it still broke my heart. He's a very likeable character... and so cute 😭I adore him. 

The good/continuation ending made me super excited for Day 4, though! I can't wait to see what happens next.

Also, as an aside, Vida is absolutely adorable. (Are they related to Alma in some way, or just meant to be similar?) and I would die for Laika. (ahaha, not me noticing on tumblr really late that you've answered asks mentioning Vida and Alma are the same person 😂)

Excellent work! I shall eagerly await the next installment of Mushroom Oasis!

I know I responded to your comment over on YouTube too, but I honestly really enjoyed Wolf In The Woods. It had such an eerie and kind of cozy feel to it.


The wolf was such a delightful character (and both his design and Emma's are very nice. I really enjoy the storybook illustration look to the entire visual novel!)

But, I definitely ended the game with more questions than answers. I don't know if you plan to do more with this story, but I really liked it. It leaves me with a lot of theories about who is the real big bad (and that bad ending was so well done!)
I'm just hoping that the wolf really is as soft as he seems to be. 

You did a great job all around with this short VN. 
It's been a lot of fun to play your solo projects!

This was an enjoyable little thriller. 


Uncovering the story and Bok-su's motives for what she planned to do/did was interesting (and honestly, rather tragic.) It was neat to play a character that was definitely not a good person. Although, Da-jeong didn't exactly  seem to be, either. 

I felt horrible for Myeong-hoon and his family, though. I was honestly both surprised (and yet not at all surprised) with what Bok-su did to him to get back at Da-jeong. It was also a lot of fun to make sure that we didn't get caught. 
I enjoyed getting a chance to solve the puzzles along the way (although I did game over a few times in the process...)
As an aside, I gasped out loud at the part where we freed the dog. Although the dialogue there was funny, but I definitely had a moment of worry.

I was also very fond of the character designs. Bok-su has such an intense look about her. I really liked her expressions.

Good work as always! 

This was a fun game! I enjoyed the concept, and it was really cool to discover what happened on the spaceship. 

I also quite liked that we could get different endings. At first I thought there was only one, but I was pleased to stumble into another.

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 I loved the story before chapter two came out, but I’ve only fallen even more in love with it.

Although there are only two Love Interests available right now, their personalities and desires shine through even more than they had before. Their banter with Vesper is absolutely delightful, and the sheer amount of lore that we can glean from these two routes is incredible. 

I am utterly captivated by this world and these characters. (I cannot stop telling my twin things about chapter 2.)

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[SPOILERS! I try not to be too in depth, but be warned that there are SPOILERS!]

[READ AT YOUR OWN RISK]

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I chose Cirrus’ route first (because I was very curious about how that section of the story would go) and I… actually like him a bit more as a person, in spite of the glaring red flags. I already thought he was compelling as a character, but his fondness for Vesper shone through this time. In spite of the other, rather terrible things he does. 

He still absolutely needs to get a hold on how he deals with his anger and he’s still very manipulative, he wasn’t quite as infuriating to me as he had been in the first chapter. 

I really appreciated the actual gauge for his anger too. It was nice to see him appreciating Vesper’s ability to be a brat. Even if we could push him over the edge, to the point of… well, him overreacting

It was a lot of fun, and it was amazing to see him actually get desperate for a change. My heart caught in my throat at that particular scene! (Same with the “finger cleaning” scene, though there’s no CG for that) It was incredibly beautiful.

And the good ending (which was surprisingly easy to get for me) made me gasp out loud. I am stunned, and I cannot wait to see where chapter 3 takes that particular outcome.

(As an aside, I actually cried when Francesco came in. The ending we could get there was so bittersweet. I love him. I love him so much. He’s so sweet and I’m excited for his route.)


Keir’s route was absolutely incredible too. I am in love with the slow-burn romance there.

I also really loved getting a chance to know more about the other characters, including Oleander. I knew that he and Keir had something between them before, but finally having concrete evidence of their relationship was delightful. Although I feel a bit bad for the both of them.

As for some of the great scenes between Keir and Vesper - I cackled far too hard at the "honeytrap" scene. Oh my god. Keir is a good actor, but him blushing is even better. And the flirting during the date also floored me. Vesper is oblivious, and Keir is way too serious with flirting.

In spite of the funnier/softer moments at the beginning, Keir’s route got dark really fast. I wasn’t entirely surprised about the darker endings during the heist (because it’s been made very clear what happens to thieves in this place.) But it still broke my heart. I dislike seeing these characters get hurt/killed, whether it’s all of them or just… one of them.

What broke my heart the most, however, was the continuation end. Especially after the sweet scene with him after getting all of the affection points. 

I was so torn with both his reasoning and Vesper's during their conversation. I can completely understand why Vesper is both upset and sickened and angry with Keir. But I also don't necessarily disagree with Keir to the same extent Vesper does? It was such a difficult situation. (I do, however, think that Keir's morality is very black and white with some stuff, even if I do get it.) 

But after all of that, I almost screamed at the actual end. I want everyone in Mouse Hole to have a happy ending, and now I’m going to be worrying until the next chapter. I truly hope that there is a good ending in Keir’s route. I love him and his thief buddies. And I just want him and Vesper to be happy and alive ;-;

(Also good job on those very fast changing/hard to get parts when we had to choose answers. It made the experience very stressful, in a good way.)

Needless to say, I’m still utterly in love with OBSCURA. I am excited for Francesco's and Oleander’s routes, and I am dying to see how chapter 3 ends up. This visual novel has been an incredible experience! I love everything about it… and at some point I’m going to have to also get it on Steam so I can get the achievements, and leave a review over there as well.

Thank you all for your hard work!
(Sorry for the long, really gushy review)

I finished playing!

(at least up until meeting the character that we have to name and ending the first day. I am too much of a coward to put Nobody's file into the system 32 folder, so I was unable to go to day 2)

Unfortunately, I lost a large chunk of the recording when Nobody shut down the computer, and because the game re-launched in full screen, my capture software did not actually capture anything more than my voice and my VTuber model for many minutes. So, when Misha goes back to sleep and wakes up in the void... I didn't end up with any video to show viewers.

I don't think either of these things would have been a problem if I had been streaming the game live, but having missing/messed up video files ruins the entire video and I don't know if I can do anything to fix it.

(You may want to make it so Nobody only closes the game instead, if you want people to be able to record it)

I won't be able to upload a gameplay video to YouTube with so many missing parts. I am so sorry 😭. I had been looking forward to uploading a playthrough... instead I am going to try to make a review video.


Now for the actual review: 

Eternal Dream has a very interesting concept. I did enjoy the cozy, slice of life stuff at the beginning. However, I think that it does go on a little too long. You could probably cut out some sections of dialogue to make the beginning section a little shorter. But it was still a lot of fun to see Misha, Kesha and Petya spend time together and act like kids. I really enjoyed their dynamic, and I thought they were funny. 

I also liked the little detail of how Misha is always sleepy. It made the fact that things happen in his dreams a lot more interesting and realistic. It also made the twist in the dream even stranger. 

Meeting Nobody, however, was incredibly terrifying. Even though I knew some of what would happen, I felt scared. I was worried for the state of my computer, and that entire section of the game was unsettling. It was also a lot of fun to find things in the game files and to mess with them. Even if I am too scared to do everything that the game instructed me to do.

The art was also wonderful. You have a very appealing style, and I liked the character designs and the backgrounds a lot. I can see the amount of love you put into this game.

Eternal Dream has a lot of potential. With some polishing of the translation, and perhaps some changes in dialogue, this could be an incredible horror visual novel. I can see the amount of time and effort you put into programming the game.

Although I do hope it is a bluff that the game might harm the player's computer. That thought is still terrifying and not very nice at all.

So long as that is a bluff, I could certainly see Eternal Dream gaining a following of players. It has the potential to become a very popular meta horror visual novel. 

Even if I was, ultimately, unable to upload a gameplay video... I am very happy you asked me to play your game. I wish you a lot of success with your programming. 

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I really hope it's a bluff! 😂 You definitely don't want to harm the player's computer. It's not a good business practice to do so.


(I did watch some of Mexy San's video to see what I was getting into, and I was at least pleased to see that it was more of a bluff in this demo. I can also definitely say that the concept for this game is really cool)

I have reached the end of the first day and haven't gone into the dream yet. 

I will admit I felt a little nervous with the agreement we had to accept at the very beginning, so I had to build up my courage first.

I wanted to let you know that I think this is an interesting game so far! I will give you my full thoughts when I finish playing it.


(but I also wanted to let you know that my plans for getting the video out this week have been pushed back. Likely I will have the video out sometime next week. Thank you again for asking me to play it, too.)

This was such a cool concept! I'm sincerely curious about the world that this takes place in (even if it seems like a pretty dystopic world) The aesthetic was really cool, thoo!


Although, I felt so bad for the scanner in the end. Even if it was a little... obsessed.

Oh my gosh! I'm so excited for the prequel, and I can't wait to hear the voice acting! 💜I'm glad the next one is coming out so soon.

I know I already left a review in the rating section right after I finished recording this, but now that the video is up I just have to say: This VN was so much fun! (I even ended up telling my twin about it right after playing xD)

I'm greatly enjoying where the story is going, and I am so excited for the next installment of this series!

This was such a little fun VN!


Shavil's somewhat dry personality was charming as hell (even in the bad end) and the little bit of story we got was really cool. It would be cool if you ever expanded upon it, but I think O'ermorrow also works as a standalone story.

Also, Shavil's design is absolutely gorgeous (and so is the BG), and the voice acting was excellent!