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Cryptid

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A member registered Aug 13, 2022 · View creator page →

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This is such a cool game! Between the story itself, and the atmosphere and music, it really did feel like an old-school horror/survival game (particularly one from the early 2000s)

 
I also found the fact that you made it in Ren'Py really impressive. 
I know it's possible to do a lot with the engine, but both the dungeon crawler aspect and the battles were really creative!
(Although sometimes the camera battles didn't register when I clicked on the faces, but I'm not sure if that was because my mouse just didn't recognize when I clicked or not)

Unfortunately, I was unable to find the secret ending. But I did get the extra scene from the locker! I'll have to keep trying to get the secret ending.

Keep up the good work! (I'll have to check out your visual novel sometime, too ^^)

I will try to make my feelings on Weeping Cherries at least somewhat coherent
(my first instinct was to go "AAAH😭😭❤❤")

This is just a lovely visual novel.
First and foremost, the illustrations you did for it are beautiful. You can just see the adoration that Kyū and Tei feel for each other, and their expressions conveyed so much. Plus the sad moments really hit hard with the accompanying illustrations.


The story was also beautiful and so sad. The hope and the conviction they show in Ending A made it feel like their struggles together brought the boys even closer, and it was very satisfying.
And Ending B was absolutely heart-wrenching. I struggled getting it, but I also understand Kyū's feelings to a degree... it just felt so unfair, so I was very glad that the sad ending wasn't the only ending. It's nice to have a happy ending to fall back on after the tragedy.

Honestly, I'd love to see even more of Kyū and Tei. Either their past and how they met, or their future. But, even without seeing more, I didn't feel lost about their pre-existing relationship. Everything made sense, and you gave just enough of an explanation of their pasts and how they met that it all felt very natural.

Needless to say, I have a lot of feelings about Weeping Cherries. All good ones. I love a story that can both make me cry and squeal in joy. It was wonderful and I'm glad I got a chance to play it!

No worries! I honestly thought the bug was kinda funny xD It wasn't game-breaking, so take your time.

Poor Var... I wish he could have found peace. He deserved a good, peaceful life. 

Even if you don't add anything to this particular story, I'd love to see them again in another story (if you have plans for it)! 

And it was my pleasure! Thank you for the well wishes ❤

This was a beautiful and tragic story ;-; 

It was like a fairytale, and I wish it had more than one ending. I quite liked Bora and Var's dynamic...
Good riddance about Var's homophobic dad, though... although I'm sorry his memory still tormented Var the way that it did.

(Also, if you do check out the video, please excuse my voice. I was/am getting over a cold and my voice is definitely a bit weak in the video ^^;)

That's awesome You're  quite skilled at making music.
And thank you for watching my video. I do my best to be entertaining, so I'm happy to hear it made you smile ^^
I'll have to give your other project a play sometime, too. The plot sounds really interesting!

I had a lot of fun with this game (even with the puzzle that I had trouble with... I am going to partially blame my brain not working on the fact that I've been sick xD Thank you again for the big hint!)

36 has a similar sort of feeling that older RPG Maker horror games have, especially with the way the player is pretty much thrown into the story head-first.
It had good humor (that is slightly out of place with the dark atmosphere, but it actually adds to the strangeness of the situation in a very good way), weird-yet-likeable characters, and monsters and puzzles that provide challenging obstacles into solving the overall mystery of what exactly happened to Noah. 
Dealing with all of those things really made getting all of the endings a fun journey, and I quite liked just how different each of the endings were! (Of course the good ending was the nicest to get, but it was satisfying to get the other two, too!)

Besides the story and characters, the music and sound design really added to the atmosphere. I found myself saying multiple times how much I enjoyed the music.
If I'm guessing correctly, you're the one who made the soundtrack to this game? You did an excellent job of it!

Needless to say, I greatly enjoyed 36.
Keep up the good work! 

Thank you so much! That makes so much sense. This helps a lot, because I struggle with puzzles a lot.

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Hi! I hate to be a bother, but... can I get a hint for the computer room puzzle at the school?

I figured out the first one (obviously) but the second memorization puzzle has me very confused since only the same two computers do the beeping.

This was a really fun demo! 

I enjoyed the shifting POVs, and I quite liked Viper (he was a little creepy, but he was right about our date. It's the only instance where I would say "thank goodness for my stalker" xD)

I look forward to seeing where this story goes!

The concept for this game is honestly really cool. 

Even though it was very short, the story was very cohesive and played out well. (Although it definitely would have been fun as a longer experience, too.)


The entire feel of the game was delightfully eerie and the art was fantastic!

This was a neat game! I really enjoyed the concept (somehow, Kandinhale is just as evil, if not more-so, than big tobacco companies xD)

The character designs were fabulous, and the body horror/gore was really well done. It was quite disturbing, and it made my heart ache for the characters that were afflicted with the stuff that caused it. 
The music was also delightful. It fit into the setting well, and the up-beat nature of the menu music kind of made the whole game even more disturbing.

I, unfortunately, was unable to find all 7 of the endings. I only managed to find the neutral ending and the one when the timer runs out (and I re-played the game multiple times to try and find the rest, but to no avail. I'm not sure if the trigger is hidden very well, but I could only get the first two endings.) 
If you ever make a guide, I'll definitely give Kandinhale another couple of plays!

(As an aside, I don't think I ran into any bugs? Nothing stood out to me, so it seems that if you've done any fixes already then they worked!)

You did a great job, especially with this being your first game. 
Keep up the good work. I'll look forward to more games in the future, if you plan to make any more!

This was delightful. It made me cry ;-; my heart goes out to Hakon, and I am very much hoping things turn out okay at the end of this series. 
(I also very much need to play Sanctuary soon to see how Alice and Gregory are in their own story)

This was a neat game! 

You did really well for it being your very first RPG Maker game.
I adored Patrick and Ruben. Their dynamic was a lot of fun even if it started off a little unsteady.

And R.I.P. Zac (he won't be missed)

I look forward to trying other games that you might make in the future! Keep it up ^-^

This was an excellent demo! 

The little animations were such a great touch, and the story branching had some very interesting choices. It was a very neat approach to the amnesia trope.
I felt so bad with the lying choices, and I couldn't help rolling my eyes hard at some of what Harper says to Ian... but I was torn, because Ian seemed more receptive to those answers, too (still, Ian deserves the truth!) 
This story is definitely going to be an emotional roller coaster. I really hope things work out for them in the full game ;-;

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This was a very eerie demo! I greatly enjoyed it.

The scenes were intense (particularly everything that goes down inside of the church), the jumpscares were startling, and I really liked the little flashback in the graveyard. It made me feel rather sad for both Gene and Alex.

I enjoyed the puzzles, too. The hints were sufficient, but you definitely have to give it a bit of thought to solve them (well, a lot of thought in my case... particularly with the headstone puzzle xD That took me a bit of time to solve.)

I'm really looking forward to where the story goes, and I'm excited that it looks like there will be voice acting! I can't wait to hear these characters be brought to life! 


(As an aside, I started reading PARA-Professional while I was editing the video, and it is so cool! Deg is probably my favorite character, but Gene cracks me up. I really like their dynamic. 
The other friends in the group are growing on me too, but I haven't quite caught up to the present chapters yet  ^^;)

I just realized I forgot to respond to this Σ(っ °Д °;)っ

I look forward to an expansion of this story ;-; I'll hold out hope that it has a relatively happy ending for all of them.

(xD Since you and a few other folks said it sounded fine, I tried not to let my voice bother me. I'll probably leave it as is)

Ooh 👀 I'm definitely excited to see how the story differs!

Aaah ;-; Thank you so much for watching! I'm glad it was relaxing (and I'm flattered you think my model is cute ^-^)
<3 <3 Of course! I look forward to more games from you in the future, if you decide to make any!

This was a lovely game. I enjoyed the story quite a lot, and the shadows were quite unsettling! 

I thought the heartbeat mechanic was really cool. It added an extra layer of anxiety to the whole thing. (And I will admit, the chase sequence in the woods, especially with the good ending, had my heart pumping a bit!)

I hope that Ryo ends up with a happy life in either ending, but I'm very glad he has his uncle to rely on in the good ending. Both Ryo and Mr. Hunter just deserve so many hugs ;-;

You did a great job with this game, and especially with programming it in such a short amount of time! I look forward to any future games you might make ^-^

This was lovely, and it made my heart ache so much ;-; I adore Silas. 

This was morbid, but it made me laugh. (Quite a lot, actually xD) 

Malphas was absolutely terrible, and I loved the banter between him and Matthew. 

Also, I must say, the color scheme was very aesthetically pleasing. 

Pick Your Poison was an all around fun little visual novel!

I might re-record this one later because my voice is still a bit blah after being sick, but... This gave me so many feelings ;-; I feel terrible for Mahiro, and I honestly feel awful for the situation Mairō is in, too.

Whatever happens, I'm glad Kyū is in their lives even if being stuck in this situation seems hard on him. I can hope that maybe they can be a happy family someday and that Mahiro gets the love he deserves. He's a good kid, and he definitely doesn't deserve to be in the middle of what's going on with his parents.

(I'm also going to play Weeping Cherries at some point. I'm curious about how that story differs. I'm hoping there's a happy ending for Kyū in that one!)

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This was a cool (and delightfully weird) little game!
(I wanted to play it because I saw Max post it on tumblr)

In spite of my terribleness with shooter survival horror, I had fun with it. Although using the mouse to move and shoot, along with the fixed camera angles definitely made it challenging xD

Also, excellent work on making the monsters creepy.

This was a delightfully eerie (and sad) game.


I greatly enjoyed the story, although I felt terrible for the main character. His fiancé is a terrible man 😣

The puzzles were well done and decently challenging, too! Although it took far longer to solve everything for the final ending than I'd like to admit 😅

You did a good job on Red Dove! I'll have to check out your other game at some point, too

After playing Taste, I both like this dude even more now... and have more questions about him xD

But I really enjoyed the lore, and getting to hear just a little bit more about their world. (I'm super curious about His Worship, though. Seems like an interesting guy.)

I also noticed in the page for Apartment Complex 9 that there is also a character named Valentín who is, in fact, a werewolf. Is that the same guy as our MC in this? I'm definitely gonna have to check it out! I'm looking forward to finding out more about this world and the interesting characters in it.

This was a fun visual novel! 

The neighbour certainly is a scary fellow, but I rather liked him (plus he's cute. I have a soft spot for characters with sharp teeth xD)
Although I have a hunch that I should have played Taste first to get the full picture of why he is the way he is in this, but this really worked as a short standalone horror game with a bit of mystery to it. I will, however, be playing Taste next so that I can understand the full story!

This was such a cool visual novel! 
It almost felt like I was playing a RPG Maker Horror game with how the story (and the scares) played out. 

I liked how unsettling the house was to explore. The scenes with the "monsters" were really neat. Although I think the scene that I liked the most was the hallway scene, where I laughed far too hard at Liam's expense.

I could not at all guess what the twist was, either. At least not until I got the final ending, but it made me hurt so much for Von. 
Liam is an incredible friend and I'm so happy he has stuck with Von through all of this. I hope they have so much happiness together, and I hope that Von can live a normal life eventually.

Memory Recoil was very lovely.
I am surprised that you only learned how to program within a week; you did a great job!

This was adorable!

The jokes made me laugh so much.
Although, I must admit, I feel a little guilty that we decided to feed our boyfriend garlic to test his vampirism xD

I'll definitely have to check out your other VNs sometime!

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This was a fun, and rather surreal experience.  


[Vague spoilers]


I greatly enjoyed uncovering their past together through opening the doors and finding items (some of the scenes, such as the Detective one, were delightfully weird!)

And that final ending (which I managed to get out of order, by accident) was fascinating.
I'm somewhat rooting for their friendship/relationship. In spite of how toxic Adrian seems, I appreciate his affection for Jules. I assume he is a yandere? (I know the game has that tag, but he is a very subtle yandere in a lot of ways)


The art was cool, too. I really liked the use of those silhouettes with the enormous eyes. They just added to how unsettling the whole game was.
And Adrian's design was somehow both rather normal looking, and also very intimidating! Especially next to Jules, who looked very unassuming and quiet.

You did a great job with this game! 💜

Of course! It was a lot of fun

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This 

This was a fun and pretty terrifying experience!

The sound design, the and the way that the graphics got all glitchy when the monster got near definitely gave this a good, creepy feel. And the lack of ability to save definitely made it that much more nerve-wracking. 

Besides the actual horror aspect, I'd say you pretty well captured the look and atmosphere of an oldschool horror game!

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This was a neat visual novel! I enjoy the wordplay for the title.


SPOILERS (sort of)

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I really appreciated the puzzles. They were very well done (although I did get a bit stuck on the passcode one, until I realized that the keys had letters on them xD Then I managed to guess correctly) I didn't even expect there to be a sliding puzzle! That was a nice touch.

The story was a lot of fun, too. It definitely felt like a thriller with how everything played out. (I did guess a bit early on that Soma wasn't exactly who he said he was, but I did go into this game kind of expecting him to be bad news. Even if he's absolutely adorable!)

I enjoyed all of the endings, and I was glad that the friend was okay in the good ending... presumably they're okay in all of the endings, though. 

The little bit of voice acting was great, too! But you may want to make the volume for the voices to be louder. I had to do a lot of adjusting with my capture and editing programs to get it to be the right volume. (It's probably not as big of a deal for people who aren't recording a playthrough, though.)

Overall, this was very fun! It captures the feel of the Halloween Season very well.

💜You did a great job with that!

I will be eagerly awaiting the Monday and Michel lore! 

No worries! Take your time on finishing it. I'll definitely still check out the demo (murder mysteries are so much fun!) xD I'm excited to see the differences from the demo and the final version. 

Ooh! :3 That sounds like a fantastic retelling. I love werewolves 💜

💜

I'm looking forward to seeing the rest of Oisin's relatives and the courtiers whenever you do the follow up! Since I adored Oisin's design so much, I'm sure I'll love theirs too.
(I'm also going to have to check out Private Eye Agency and your submission to the Yuri Game Jam when you submit it!)

Ahh! I'm a sucker for romance, so I'm glad that one is the canon one! These nerds deserve so much love.

This was such a lovely story. The fairytale vibes were immaculate ✨And the story flowed very well! It had such a peaceful, melancholy atmosphere that was an absolute delight to read through.

I sincerely enjoyed all of the endings, bad and good (but the good ones were so sweet. I'm definitely rooting for Oisin and the MC in the romance ending!)

Also, the art in this is gorgeous. You did an excellent job with the character designs. I especially can't get over Oisin's true form. He is very lovely 💖


This was so much fun to play! And it was delightfully complex for a game jam game!

I enjoyed the sense of... wrongness in the town when we start off. And the characters were so much fun to meet, even if they all seemed pretty suspicious at first 😅
Eurydice was an absolute delight, and I appreciated how helpful she was even with her rather sassy personality. Cain also made me smile with his prickly attitude.

I did kind of guess the twist early on, but it was still really interesting to uncover it at the end. (I'll have to go back and see if I can make proper friends with Monday and Michel, too. Is that how you get their information?)

I'm honestly still left with a lot of questions even with knowing about why they're all there. I'm also really looking forward to the added route in the future! 

Beautiful work, as always!

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This was such a delightfully eerie game. Even though October starts tomorrow, it was perfect to kick off the spooky month!

I loved that Syn was a sympathetic character. I fully agreed with him, even though I got both endings.

Also... you gotta stop making such pretty monsters -sweats-
I was first enthralled by Kayn, and now Syn! (but please don't actually stop making pretty monsters. I love them 💜)

Of course!
And thank you 😄Your VN had some fun images to use for it.

That's fair 😂A little miscommunication always makes for some fun drama! I'm looking forward to seeing how they finally resolve it.

This was adorable! 

I'll have to check out your other VN at some point, and I'm looking forward to the full version of this one! Vale and Lawrence definitely need to talk about their feelings.
(I loved how Lawrence's sister totally saw through everything, though 😂)

I had so much fun with this!


[There may be some spoilers in the comment]


Suraj is incredibly charming and sweet. Honestly, it was a little surprising that he was so genuinely kind, and getting a chance to hear his story was lovely and heartbreaking. I'm glad we got a chance to hug him after things started getting... weird.

 
I also have such a soft spot for Hakon now ;-; (his little smile gets me every time) His story broke my heart so much. He's a grumpy, but sweet birb and his adoration for Suraj gives me so much life. 

It was really cool to see how things happened before Only When You Sleep, but now I'm desperately hoping for a happy end to the series. I want everyone to be okay. (I cried over Suraj when he went with Seo. I felt so bad for him. Especially knowing where the story goes after that.)

All of the endings were very satisfying too. Even the "bad" ones, although they certainly left a lot of things open for interpretation. Save for maybe Ending 2, that puts us in the Neverplace.
But meeting Peter was an absolute delight. I can't wait to see more of him, especially since he seems so intent on helping us. I liked that his endings left off with a continuation, and now I'm even more eager to see what happens after the events of Only When You Sleep. 
(Honestly, I could gush about the Folklore series for hours. It's the kind of modern fantasy that I could absolutely devour.)

Also, I'm still utterly in love with your character designs and backgrounds. They are gorgeous. And the voice acting was excellent!
(... as an aside, I now maybe... kinda... have a little crush on Pandemonium. Hearing their voice was quite a treat ^^; )

Excellent work! I'm looking forward to the next installment of the Folklore series!