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Virgil

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A member registered Apr 19, 2020 · View creator page →

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ppl already do that irl lol

ohh children from kings & gods, which itself is a child of chess x ttrpg hybrid, which itself is a child of real war. all hail sun tzu

thank you!☺️ and yes i am a fan for twenty years now so something had to come out good 😂

reminds of thumbelina, but rattier 🐀 cute >.<

;-; community copy? community copies?

finally! good meta bending art creation on the fabric of reality!!!

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sounds to me more like a mix of sh1, sh2, shattered memories and p.t.! while being its own thing, great work, i love the visuals!

bochord sounds like borocochó. lovely game btw 😍

yo-ho

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love it! will role play as travis grady from sh∅, very fitting for him. thanks for the creation.💞

remembering that this is just the corpse mechanic the game itself is meant to happen in the soul(roleplay) if crunch mechanics and not discussing morals is ur thing, this might not be interesting for u. all my games are very roleplay intentional and i have no interest in execute complex math between people as idea of ttrpg.

battle system:

start > zero hora

I made an attempt for an advanced battle system for players who want brutal and quick campaigns. I still think it needs to be more complex maybe the strategy leading to it.


To avoid messing with the tallies since it can't be used in battle I will use the tally count as modifier in the randomized attacks.


Before the battle attacker can decide to use tallies, the tallies cant be used to directly enhance battle, it will remain virtus dynamic, spend tallies to please your pleb and avoid Caput Mortuum, or keep them to have more fire power.


Min:

Tally 7 to 9 = +2

Tally 4 to 6 = +1

Tally 1 to 3 = 0


Number of lacking tallies on defender side is squadrons, attacker positive tallies is their life, but the actual virtus meter wont be changed.


Each squadron needs to be defeated, squadron life is the tally count halfed and rounded up, if number is hit, squadron dies, if it fails, the number rolled is the damage taken. 


First to reach zero lose.


If Horrorum (attacker) loses must roll a d6 of tallies to add, this changes the virtus meter.


1-2=+1

3-4=+2

5-6=+3


If reaches 10 tallies Caput 

Mortuum is triggered.

end> caput mortuum

more info from brainstorm notes:

Creation Structure:

Character creation

The Loom

Round Structure:

👁️ Omen: 

Draw two minor arcana card, boon upward first card, event sideways

https://serennu.com/tarot/pick.php?nc=0&deck=

✍🏽Ordinance:

The power will decide what to do in regards of the event or boon. This an overview phase, time will pass as quickly as needed to the order take effect.

⚖️Judgement:

Opposite player will roleplay a pleb reacting to the Ordinance outcome, their objective is to make a situation where the power has to either spend a tally or gain one through innaction, the situation has to be decisive.

Terms Brainstorm:

White Knight

Caput Mortuum:

The death of the King or God

Zero Hora:

Virtus Meter combined difference reach six(to refine) a battle is issued

Horrorum higher side attacks and can kill Fidelitas can only defend.

PDF Versions:

Vitral

Gilded

Manuscriptus

Parchemin

"What's a God to a Non-believer?"

"Gods don't pray."

"There are no Kings in nature."

"A kings crown is heavy but not in the kings brow."

"The Gods we can touch."

more info of brainstorm notes:

Creation Structure:


Character creation

The Loom


Round Structure:


👁️ Omen: 

Draw two minor arcana card, boon upward first card, event sideways

https://serennu.com/tarot/pick.php?nc=0&deck=

✍🏽Ordinance:

The power will decide what to do in regards of the event or boon. This an overview phase, time will pass as quickly as needed to the order take effect.

⚖️Judgement:

Opposite player will roleplay a pleb reacting to the Ordinance outcome, their objective is to make a situation where the power has to either spend a tally or gain one through innaction, the situation has to be decisive.


Terms Brainstorm:

White Knight


Caput Mortuum:


The death of the King or God


Zero Hora:


Virtus Meter combined difference reach six(to refine) a battle is issued

Horrorum higher side attacks and can kill Fidelitas can only defend.


PDF Versions:


Vitral

Gilded

Manuscriptus

Parchemin



"What's a God to a Non-believer?"

"Gods don't pray."

"There are no Kings in nature."

"A kings crown is heavy but not in the kings brow."

"The Gods we can touch."

ate 🥺

is he single 😳?

being spliced is so cool tho 😎

oh no worries, i can see u just used in a narrative sense. great work, i also did a similar thing w my amar dag! im on gray area of ai, so no technophobia from me 👹💙🤖

what a clever use of Ai on a ttrpg! i love it!

interesting!

loved the design!

sim eu tenho o sistema shadowlords e baixei esse pdf. eu estava perguntando se vc tem planos em fazer um cenário campanha ou vai deixar essa parte pros jogadores mesmo? adoro cyberpunk e medieval gostei muito do nome e dai fiquei intrigado, se vc tem mais conteúdo planejado?

oi vai ter uma expansão de cenário no futuro ou é só esse pdf de personagem?

hello every nyan just dropping the game as currently is not to keep it getting cobwebs


is full of mistakes and not human betaed. any doubt ask me!

sorry how does this requires political roleplaying, it seems purely mechanical?

omygod so pretty 😍

thank you. im happy it resonated so well for you 😊

terrific. well done :)

added the delightful leeches from canon to bite in your hunter neck w lots of love and horniness. 'falling in love w the walking corpse simulator 'coming soon!


xx
jojo doc
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Play a vampire hunter focused blind on the scent of a blood trail. Choose between belonging to an Order or hunting solo. Will their fanatism to old values be their glory or an ironic downfall?

MOVES

Bloodhound: Once you have your track (nemesis) set on nothing can dissuade.

BLOOD Your understanding of life is tainted by the nature of blood:  Lifeforce, illness bearer, the smell of violence, the way it burns your body or ice your veins, the way it stick and stains. The taste of it.

Choose a Bloodline Path

The Hypocrite Oath: When you reached the Leader place you swore the oath in the most ironical way you could possible imagine: You had to drink a sip of blood that the Guards claimed to be straight from their founder.  Impossible. It tasted fresh. It tasted like a promise you wanted  to keep. It made you feel alive like never before. Sweet and warm.  They gave you a flask with it. Only use when the situation is dire.

You can’t wait for it to get dire.

I am an One Man Army:  Alone you got in, alone you will get out. Cunning and ruthlessness are your most powerful weapons. Go for the jugular: your attacks tactics rely in precision and quickness: There is no one to watch your back out there, so be fast and decisive.

Also includes: Special Consumables Weapons and a new Management Dynamic for either path choice.

Warning: Contains brutal and explicit descriptions of violent acts, gore and disturbing content involving blood. Player discretion is advised.

Artistic Influences:

This playbook was modeled after Geoffrey Mccullum of the videogame Vampyr, it is advised a quick dip into the game story for at least a solid grasp of the brutality and goreness that this setting is meant to be played at.

Song Theme

Farben (TAK TIK Mix) by Orange Sector

https://esdruxule.itch.io/the-blood-hunter

i plan on adding a few more stuff in a quick update later: backstories ties w other hunters etc. happy halloween month your filthy suckers for bloodsuckers

incredible work *chef kiss*

well its a very experimental piece w "condescending" concepts i enjoy 😅. a dip in gestalt and heidegger might give better context

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oh reminds me of the vacation i spent on my grandfather beach house. we had an one channel tv instead. we learned and played Escova(french deck) every night 😌. its cleasen tbh, lighthouse type of life.

finallly a system to run my Ruquia 🥳

hard agree, everything is a commodity lately. congratulations on the success of death knight tho 👏🏻👏🏻👏🏻