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Dagotto

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A member registered Apr 25, 2021 · View creator page →

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Once you have the book room built, Camilla has about a 20% chance to visit it at night (time slot 4). She'll appear at the inn on the map, so you can check that every night.

For unlocking - once you've gotten the ability to place decorations and increased your inn level, talk to Rei (the fairy) and ask her about more improvements to the inn. Then you'll get a quest to go talk to the dwarf in town.

To build - When you open the room building menu, there will be a new tab at the top, next to "room" and "hallway" that says "special rooms". Click it, and you'll be able to build any that you have unlocked.

Thanks for the bug reports! I'll make sure they're fixed by the next version.

As for Beth's last scene, you can get it by not giving her any "attention" for a few days, then spending the night at her house. (by talking to her in her bedroom late at night)

That does seem to be strange. I'll take a look at why that's happening. Thanks for the report.

Moth girl turned out to be one of my favorites to write and draw. I wouldn't be surprised if she "graduates" from being just a random inn guest at some point in the future ;)

Thanks, I'll take a look at how those are getting removed from the player's inventory.

Whew, now that's a comment! To answer your questions/suggestions...

-Glad to hear you're enjoying the inn decorating part of the game. I'm planning to add a lot more to it in the future, so look for new decorations, furniture, and features every update!

-I'll take a look at some kind of decoration that would act as a doorway, maybe in combination with some outdoor decorations to make paths. Definitely could look cool, I think.

-I think I could make it possible to put things on the outside walls of rooms. Would need to tweak some of the placement logic in the game, but I don't think it's impossible.

-Level 2 and 3 rooms will be coming at higher inn levels, which are both bigger and have greatly expanded capacity. I also am planning to introduce some different types of rooms which will have higher capacity. Maybe something like luxury rooms, or similar.

-A second floor has been requested/suggested a lot, and all I can really say at the moment is...maybe. It's certainly not impossible, but it would take a lot of coding to make it work well. That would probably be something rolling around in the end game.

-I hadn't really considered stat boosting decorations. Could be a possibility, maybe certain items with a low range of effect, if a player wanted to make like a "cozy section" or something similar.

-Decorations not being unique is basically so players who are less inclined to spend time on the inn building section aren't overly penalized for just buying some high value decorations and dumping them haphazardly in their inn. I don't intend to make people play The Sims for hours if it's something they wouldn't enjoy. That's essentially why the guests have rent caps, to prevent this from being the end-all best strategy.

-A new house keeper is definitely in the works, but I can't say more at the moment. Look forward to it in an update or two!

Yea, I'll likely be making variations for at least a few of them in the future.

Thank you so much for trying to figure this out! I'll try as well to see if the elf is part of the cause. That would be very strange to me, as her scripts aren't really connected to the gold spending functions at all.

The dwarf or the book room?
The dwarf is in the farthest right door on main street, while the book room can be built (once unique rooms are unlocked) by choosing the "special rooms" tab in the room building menu in the inn management screen.

She has a low chance of being there at night (time slot 4). You'll be able to see when she is there on the map screen, her icon will be next to the inn icon on the map.

Thanks for the clarification on the virus false positive, I have no idea why it suddenly started from this bug fix.

As for the building gold bug, I haven’t been able to reproduce it on my end, no matter what device or version I try. I’ll probably rewrite how money is spent from building in the next version, and hopefully that will fix it.

But overall, glad to hear you’re enjoying the game!

I’ll take a look at the gift giving UI, that sounds annoying. And thank you for the report about Beth’s scene, I’ll take a look at it

I’d like to have voice acting for the sex scenes at some point in the future. Not sure about other scenes.

Try talking to the general store shopkeeper (the harpy)

Once you talk to the general store shopkeeper (the harpy) you can talk to her again to get the option to try to fix the doll (takes a decent amount of dexterity)

Once you’ve gotten a bit into your relationship with Camilla (the lamia), ask her about it, then once she’s told you about it, go to Sten (the dwarf) and you should have a dialogue option to let you buy the ability to construct it.

Once you’ve talked to Camilla about it, talk to Sten, the dwarf, and you should get an option to pay him for the ability to build it

Yes, if you zoom into their room and click on them, you'll start a conversation. A few gifts bought from the general store might make something...happen ;)

Ah, probably not, forgot to delete it haha. You can delete it or leave it, shouldn't change anything.

I tried to reupload the Linux version through the itch client. Let me know if that fixes it

Did you try her living room at night (time slot 4)? She should be on the couch.

It is supposed to block out all other buttons as soon as you click something, but it might not have been fast enough. Have you tried loading your save and pressing the left arrow on your keyboard? That should load the latest autosave, and hopefully back before the conversation triggered. If not, you can DM me either on Patreon or Discord and I can try to unstick your save file.

About 1 week, so next Friday ish

Glad to hear you’re enjoying it!

Once you’ve unlocked the ability to place decorations, talk to the dwarf to find the decoration store menu (farthest right door on Main Street)

This is a known bug that I'll be doing my best to fix for the next patch. The solution some people have found is to continue the quest when Chloe (the mantis girl) is in the potion shop with Iris.

Once you've completed the first quest (story quest) to upgrade the inn, talk to Rei (the fairy) and ask her about hired help, then head to the big brown building on Main Street

After this update, I hope to open the game up to community translations. I'll see what I can do!

Alice will indeed have more scenes in the future. None of the girl's storylines are finished yet, so expect more content for all of them in the future!

Thank you so much for your support! I intend to update this game until it fully resembles the vision I see in my head ^^

Yes, Iris, Sonia, Chloe, and Ash will all get their own full storylines.

Glad to hear you're enjoying it!

I really appreciate the thought! The blacksmith is going to be the main focus of the update following the current one, so it's coming in the near future.

Thanks!

Well, drawing monster girls and game dev stuff definitely scratches an itch, so expect to see more of that coming soon!

This has been an annoyingly persistent bug, I believe it is affected by whether the mantis girl is in the shop when you talk to the potion maker. I’ll do my best to have it fixed by the next patch.

The furthest left door on Main Street will help 

Not in this version. The current web version was more of an experimental trial. In the next version or two, I plan to add a feature that will let players export their saves as a text string in any version to any other version, so hopefully it won’t be a problem in the future.

In the future, most characters will have a dialogue option which will let the player ask them to either trim or shave their pubes.

A few characters won’t (for example, Tirria can’t grow any down there, and Maria doesn’t have that anatomy).

I think I could include a legacy mode, maybe in the memory journal for players who want to see it.

That’s a good point, I hadn’t noticed that. I’ll make sure to fix it for the final product.

And I’ll try my best for more updates for the future!