Interesting mechanic for a mini game.
DASK
Creator of
Recent community posts
Hi Helghast. Problably you have being asked this a lot, I didn't find any FAQ: You're planning something with the gore system used in old versions of leaden sky?
btw i like your work, what made me interested back then was the impressive violence for a 2d game, you don't need to answer if is something personal or you don't want to.
thanks for being pacient and reading.
the concept sees cool. The game need optimization, as you said.
- Disabling shadows option
- Compress texture & audio
- Hide polygons/models when the player is not looking
- use a fog like minecraft for hide things far from player
Special tip: Use "var :=" on variables & constants on Godot engine. In Gdscript the variables can change type, when you use "var :=" instead of "var =" you optimize the definition for the game engine. So Godot don't need to discover and define it.
btw: just suggestions, thanks for reading.
Hello Dragon, you don't know me but i followed your projets on Itchio and Youtube. Do you have another active social media like: twitter, instagram and etc? What happened to you during the time you haven't been posting anymore?
If you don't want to respond these questions, that's fine.
I wanted to let you know that i created a gameplay channel and will post a gameplay of this game. If you're interested : Gameplay_Channel
Thanks for your attention and pacience to read, Love you man (no homo).