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Daniciti

25
Posts
15
Followers
3
Following
A member registered Dec 07, 2022 · View creator page →

Creator of

Recent community posts

Oi, muito obrigado pela avalização!! Já conhece o Pew Pew Squad?

Quarantine page... scary 🥹

I really liked the game; I found the story interesting and how there are several different endings. I think there was good dedication to the script and how it fits into games of this genre. I think it's more of a matter for the player to classify this game as whether it fits the Villain theme or not because the game puts you in that role and you decide whether you are or not, whether you follow the "predefined" orders or prefer to take a more philosophical path...

I really liked the game; I found the story interesting and how there are several different endings. I think there was good dedication to the script and how it fits into games of this genre. I think it's more of a matter for the player to classify this game as whether it fits the Villain theme or not because the game puts you in that role and you decide whether you are or not, whether you follow the "predefined" orders or prefer to take a more philosophical path...

I think this game deserves recognition; I believe the lack of players was probably due to the logo. It took me a while to adapt, but I really enjoyed the combat system. I found the sprites and everything to be very cute and smooth. I think the overall environment is quite pleasant. 💖

Just needs a bit more responsiveness for users with higher resolutions.

I think this game deserves recognition; I believe the lack of players was probably due to the logo. It took me a while to adapt, but I really enjoyed the combat system. I found the sprites and everything to be very cute and smooth. I think the overall environment is quite pleasant. 💖

Just needs a bit more responsiveness for users with higher resolutions.

The game physics have some issues; I didn't play much because the camera is making me feel a bit nauseous. I don't think this game is for this Jam, and it doesn't seem to fit the theme very well. Scary sound during gameplay 🥹

The game physics have some issues; I didn't play much because the camera is making me feel a bit nauseous. I don't think this game is for this Jam, and it doesn't seem to fit the theme very well. Scary sound during gameplay 🥹

I found the game cute; I liked that I could choose the character's name. There's no way to play with the little animal or have more interactions with it. Also, I couldn't quite imagine how the game fits the Jam's theme. But other than that, I loved the art.😭

I found the game cute; I liked that I could choose the character's name. There's no way to play with the little animal or have more interactions with it. Also, I couldn't quite imagine how the game fits the Jam's theme. But other than that, I loved the art.😭

The game menu isn't very responsive; I found it kind of strange and confusing at first. The game idea is really good, but the execution didn't turn out as well. The NPCs aren't hitting the crosses, and I don't think the theme "Blood Fuel" fits so well. But other than that, the animation and sprites are actually pretty good.😉

The game menu isn't very responsive; I found it kind of strange and confusing at first. The game idea is really good, but the execution didn't turn out as well. The NPCs aren't hitting the crosses, and I don't think the theme "Blood Fuel" fits so well. But other than that, the animation and sprites are actually pretty good.😉

The movement feels kinda weird; you can pass through objects, and even after dying, you can still kill and dash. The farmers are suddenly getting super fast out of nowhere, and when you die, you can't restart or go to the menu.

The little hands on the screen and the player's attack sound really good; I think they add a nice touch to the immersion. I think it would be better to smooth out the dash and maybe redo the menu. Other than that, I'd totally play this game if there were some updates.💖

By the way, the game is talking about vampires, but it sounds more like werewolves.

The movement feels kinda weird; you can pass through objects, and even after dying, you can still kill and dash. The farmers are suddenly getting super fast out of nowhere, and when you die, you can't restart or go to the menu.

The little hands on the screen and the player's attack sound really good; I think they add a nice touch to the immersion. I think it would be better to smooth out the dash and maybe redo the menu. Other than that, I'd totally play this game if there were some updates.💖

By the way, the game is talking about vampires, but it sounds more like werewolves.

Found the controls a bit complicated and confusing at first, and the part where you pick up the characters and put them in the shredder is too slow. I think there should be some sort of time indicator to fill up the "big jug" and feedback to know if you're losing or not.

Overall, the sprites and sounds were quite pleasant. Loved how it sounded to pick up the workers and put them in the shredder. I believe the game just needs a bit of polishing to become sensational. For a game made in less than 22 hours, I think it deserves recognition.

Found the controls a bit complicated and confusing at first, and the part where you pick up the characters and put them in the shredder is too slow. I think there should be some sort of time indicator to fill up the "big jug" and feedback to know if you're losing or not.

Overall, the sprites and sounds were quite pleasant. Loved how it sounded to pick up the workers and put them in the shredder. I believe the game just needs a bit of polishing to become sensational. For a game made in less than 22 hours, I think it deserves recognition.

The presentation is intriguing, but in-game, there's a lack of clarity in fonts and objects. There seems to be some menu or something similar that I couldn't figure out how to remove, and after a few seconds, the game is throwing this error:

___________________________________________ 
########################################### 
ERROR in 
action number 1 
of  Step Event0 
for object obj_game: 
File is not opened for reading. 
at gml_Script_json_config_load 
########################################### 
gml_Script_json_config_load (line -1) 
gml_Object_obj_game_Step_0

Hope you guys manage to fix the error in time so I can see the game in action! 😁

The presentation is intriguing, but in-game, there's a lack of clarity in fonts and objects. There seems to be some menu or something similar that I couldn't figure out how to remove, and after a few seconds, the game is throwing this error:

___________________________________________
###########################################
ERROR in
action number 1
of  Step Event0
for object obj_game:
File is not opened for reading.
at gml_Script_json_config_load
###########################################
gml_Script_json_config_load (line -1)
gml_Object_obj_game_Step_0

I really liked how it reminded me of old browser games I used to play as a kid. Just feel like it's missing some essentials like sound, feedback, and the ability to die/win.😉

I really liked how it reminded me of old browser games I used to play as a kid. Just feel like it's missing some essentials like sound, feedback, and the ability to die/win.😉

Great presentation, but didn't get how to play. 🥹

How do I play? 😭

Your game idea was lit, fam! The execution from art to sound to programming was on point. Big props to y'all for this game. I was so close to hitting the billions, but my browser crashed from all those particles, hahaha, ain't much to do about that though. Wishing y'all all the best, and once again, congrats on the game! 🎉

Your game idea was lit, fam! The execution from art to sound to programming was on point. Big props to y'all for this game. I was so close to hitting the billions, but my browser crashed from all those particles, hahaha, ain't much to do about that though. Wishing y'all all the best, and once again, congrats on the game! 🎉

sim