A great amount of effort must have been put into this game! Really enjoyed playing it. Great job to everyone in your team!
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Lich Simulator 1998's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1 | 4.250 | 4.250 |
Use of prerequisite | #1 | 4.500 | 4.500 |
Concept | #1 | 4.250 | 4.250 |
Use of theme | #1 | 4.500 | 4.500 |
Presentation | #1 | 4.333 | 4.333 |
Overall | #1 | 4.250 | 4.250 |
Controls | #2 | 3.667 | 3.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Enjoyment: I loved it!
Presentation: I liked the pixel art and everything else. Just the buttons sometimes don’t give me feedback.
Concept: Cool. Everything fits together, from the colors to the assets.
Use of theme: Good, almost too good to be true.
Use of prerequisite: I loved breaking people to get blood. Almost too good to be true.
Controls: Okay.
Wishing you all the best, and congratulations on the game! If you need any further feedback, feel free to ask.
Your game idea was lit, fam! The execution from art to sound to programming was on point. Big props to y'all for this game. I was so close to hitting the billions, but my browser crashed from all those particles, hahaha, ain't much to do about that though. Wishing y'all all the best, and once again, congrats on the game! 🎉
Very fantastic for a weekend jam. Or for a longer jam really. It’s basically the same game I made but much better and more interesting. Congrats to the team.
This is a really cool use of the theme, I like the concept of hitting them against the rock and holding them over the container. The model of the villain is fantastic and really captures the 90s retro vibe. I also like that his eyes follow the cursor and his head moves, it really makes him feel more alive and sinister.
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