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DH

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A member registered Oct 09, 2019 · View creator page →

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Love it when a bitsy game deploys a palette change for dramatic effect! (So much so that I made a game all about that.)

This is a great little game. Its design is really clever about not letting the player optimize their fun out of it. 

I have to be honest, your analysis of the situation is 100% correct. I forgot to include .pck file in the zip the first time around. To be fair, it was our first time publishing a game made in Godot, so mistakes like these were almost inevitable. 

Hey, thanks for the heads up! I recompressed and reuploaded the executables. I tested it on one different computer than mine, and it seems to be running it okay. Let me know if the problem persists, but hopefully, it won't. 

What a great little provocative piece. The minimum of most minimal viable products, compressing so much much meaning into what is a mere atom in other people's work.

A nice little story with a unique setting and a great ambiguous ending. Paced very well, with a good sense of what branching can add to a narrative.