Really appreciate the playthrough and analysis! Deep dives of other entries is something we're lacking, but we hope to improve that going into our next jam.
Looking forward to seeing you pop up in other jams!
The colors are one thing we could do better for sure, and haha yeah the ultimate and dash get unlocked after visiting level 10 twice unfortunately. Thanks for playing!
Putting aside that you made this in 24h I still thought it was great! Some different mechanics to dodge like fireballs and more levels would be awesome
Definitely harder than I thought it would be haha, but I like it! Had some issues playing from Brave Browser (restricts browser db access), but no issues from Edge.
Yeah really like the idea. If the game screen was bigger that might help me; I thought I was watching a tutorial. Also hard to avoid spikes that spawn at the beginning of the stage, since your position/velocity/if you're a spike isn't saved when looping.
slick game boys. I like the bouncing/boomerang attacks they are fun. If you make any changes to this one I'd like to see enemies spawn faster, or if there aren't any enemies for a second maybe move the spawn up sooner.