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DarkNoise

2
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A member registered 35 days ago

Recent community posts

Ahh, good to know. Weirdly coincidental timing.
Still, seems the main room is a focal point of performance drops and weird physics bug outs.

(1 edit)

Not sure if this was all a bug or one part one thing, and one part another, but I'll explain in detail.

Like a few others I was able to run the game on previous versions at 60+ FPS on max settings. In v0.8.0 no matter how far I lower my settings I cannot get the game to run above 30-40 FPS. However, this is exclusive to the base and the main room itself.

A breakdown of v0.8.0 I get:

  • Outside - 60+ FPS
  • Base Hallway/Garage - 45-55 FPS
  • Main Room/Bedroom - 30-45 FPS

Furthermore, as we can't rearrange the camera order on the computer, I needed to work out the number order of my cameras and then put them back in the order I wanted, so I collected them all and took them to the Main Room. Dropping the first 5 there was no problem and I mounted them on the wall. I went to drop the next five and they all started going nuts, spinning and flying around the room like they were possessed. I tried to grab them only for out of nowhere the sleep demon grabbed me despite still being at 25% on Sleep, and I was suddenly in a white void with a chair. Confused I tried to find a way out only for the game to suddenly crash with a UE4 error.

Weirdly when I reloaded I found the game had saved at the exact moment I'd been grabbed, with no more issues other than the cameras were still spinning out all over the place.

While I don't know what was going, if it was intentional or anything like that, it has been suggested by a friend that the drop in performance, the behaviour of the cameras, and the crash, all being in the main room, maybe  the result of a possible memory leak. I'm no expert so I can't be sure, but thought best to mention it anyways.

Quick side note. The rain still falls through inside the new Transformer buildings.