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darnok333

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A member registered Nov 01, 2019 · View creator page →

Creator of

Recent community posts

awesome game :)

Thanks for playing :)

Now that you're saying it, I see why it's not clear...

When the game starts, you automaticaly pick up a note wich open the File Menu. And you have to press [I / NORTH BUTTON] to open/exit this menu.

Thanks for your feedback !

A map would be really helpful indeed, a member of our team managed to get lost haha

Great game.

I would suggest you adding sound effect during combat (hit sound for exemple).

It could be great to be able to use object during combat too.

And I don't understand when I'm able to select an action, is there a time to wait ? Or do have I just to click on "choose an action" each time ?

Beside that, it's really complete, looks like a lot of work. Congrats :)

Thanks :D

I will :)

Hello

about the ChatGPT usage, do we have to include chatGPT API in the game so the player can talk to NPC, or can we just use it to create the story and dialogue ?

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Thanks :D

We almost got the same idea ! :D

The voice is cool, and the background with the stars is kind of hypnotizing ^^

Great job !

If you decide to update it, I would definitively advise you to add parallax effect to the stars. It'll add a nice 3D touch.

162 ! 2:01

Best graphism of the jam I've seen so far, the 3D model is soooo nice. Really impressive for 4hours of work.

Do you know Trijam ? It's jam where you need to do game in 3 hours, you should definitively gives a try :)

Music fit well with the game, and the gameplay is simple but it change from other clicker.

Did you interprete the theme in a special way or you didn't got the time to put it in the game ? 

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As other people said, it's not a clicker. :/

BUT ! The game is really cool, the jump feels great, and I have to say, I was happy to play something else haha.

 Lot of cool clicker here, but at some point it hurts my hand. :D

The backward mecanic is really impressive.

Some feedback if you make some update (I hope you'll do !) :

- the second jump doesn't works if you start the first jump on an edge

- the colliders of the pikes should be smaller, it's hard to avoid them (If you don't wait them to go down...)

- I was touch by the boss when he died (but I didn't died), and it seems like you can't touch him when you use stomp


to be totaly honnest, I won't rate your game because it's not a clicker and I don't want to put a bad rate because of that...

 but here is how I would rate you :

ZERO everywhere !!!

just kidding :

Idea : 3, Graphics : 3, Sounds : 2, Fun : 4, Theme : well... it would depend of the jam :D, Overall : 4

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Oh ok, I didn't saw that because the game wasn't saved... thanks :)

Thank you :)

I was a bit lazy about the upgrade, I was scared it took me too much time and prefered working on the visual feedback and polishing the overall experience. 

This jam was really a great experience, clicker are simple game but it's difficult to find the right balance and make it captivating.

Good idea to use the clicker part for something else.

And the music is soooooo relaxing :)

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Nice art ! The little cinematic when you conquere is a nice touch too.

Sad there is no sound, it would be awesome with it, but it's quite hard to manage everything in only 3 days.

It's enjoyable to see what drawing will come next.

Some feedback :

In the start menu, "Return to progress" just exit the game, and it doesn't seems like the Auto Clicker is working (or may be I just didn't understood how it works...)

The theme is nicely implemented.

There is a little "hack", if you upgrade the cheaper part and then buy it's manager, you become quite rich in a few time :D

Despite that I really like the gameplay loop.

Same problem, I can't launch the game.

I love the name of your game :D

It's a simple Clicker but it works great.

(Where is the theme interpretation ? Did I missed it ? )

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Thanks a lot :D

The music is really relaxing, and the overall idea is great :)

I had some bug but once you understand how to avoid them it's quite fun (it's a game in the game :D).

Some feedback :

Like other people said, the theme isn't really obvious. And it would be great to have some kind of evolution, like speed up the cutting/cooking or having more customers.

Great game !

The impact of daytime on ennemies and pitysystem are really good ideas.

Some feedback :

- I don't know why but sometimes the second tutorial stay on screen

- If you quit the game, when you restart it the HP will stay the same as you previous game

Thanks for playing :)

Glad you enjoyed it.

Thanks :D

At first I tried to find a 3D model of a cockpit but I didn't find what I wanted so I took this image instead, but yes it would be great having the dashboard  evolving during the game, more visual effects  and a better background. 

Impressive graphics and music !!!

But I got an error during figth :/ Failed to load img/animations/Howl.png

Did you make all the sprites ?

Thanks for the cake :D

You should at least put the control key on the game page, it's a bit frutrating to launch the game several time to understand how it works ^^

But I manage to kill them all !!

For those interested : Move WSAD, Left click axe, right click arrow

I really like the atmosphere, espacially the music and glowing effect on the lava.

 There are some issue with the collision, sometimes you can go through wall and you can jump infinitely. And I don't know if it's intended but the enemies doesn't reappear when you die.

Beside that, that's a great little game :) The player charachter is really nice.

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I WIN !  YEAAAAHHHH !!

It was really hard :D 

may be too much, but I'm glad I finished it.

1st place !!!

Pretty simple, but the controls works great.

I think the pivot center should be the center of the car and not the camera, the rotation looks a bit wierd.

The AI doesn't seems  to work as some car just stop moving. I don't know if you use navigation mesh and navigation mesh, but if it's not the case, you should check it for your next game :)

Congrates for your entry :D

Really fun ! 

Great Gameplay and Level design.

A bit hard sometimes but just enough to be fun.

Thanks for the reply and for taking a look into it :)

No problem for the layers, I understand. Thanks again for your work !

First of all, thank you !

I just bought the Dark Series Bundle, everything is amazing. :)

About this particular pack, there is a problem with the "distant animated lightning". If you place it on top of the distant background, it cut the fog.

I managed to use it by moving it a bit on top, but I though it would be good for you to know that.

And if you reupload a version to correct that, I have a demand (I totaly understand if you don't have the time), is it possible to separate the two layers and the fog of the distant background ? 

you need to change the Max Size on the sprite settings

by default it's 2048 but the Attack is 3168 x 64