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Dateusz

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A member registered Mar 21, 2020 · View creator page →

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Sega hire this guy

This was really fun!

This is fun! Lovely art style, polished gameplay and hits the theme just right! I'd love to feel a little more of a 'kick' when hits land and some background music would be nice, but outside of that it's really, really good. Would love to see it grow further! 

Glad you enjoyed :)

Thanks for the feedback, I'll see to add instructions in the future update!

Pretty sweet! Sync seemed maybe a little off, but pretty sure that's something that varies from hardware to hardware and would require some tweaking. The aesthetics are nice, music's really good and generally a great concept!

This is awesome, I really like the mechanics. I'd say it'd be worth your time to build upon this after the jam.

Thank you for the feedback! Death screen is an AVGN reference, had to keep it a little ligther though :)

Thank you for the feedback!

Thanks for the feedback AND for the music! :)

Thank you for the feedback!

I love it

this is really addicting

No worries, I understand you 100%! To be honest it'd be pretty impressive to make in a month, let alone 10 days!

I really like it! But I suck at it, can't even get to 200 lol

Auto attack is a pretty cool idea too, I wish it was more visually pronounced though, like a bullet hitting the enemy or something, because I didn't know what is happening to the enemies for the first couple minutes :D

Neat, I always enjoy a fun marble platformer.

I would prefer if you didn't have to pick up 100% of the gems in the stage though, so I could focus on speed only! And have some stages locked behind total gems collected, so they have value after all. Also would love to be able to jump and control the camera as it's hard to figure out where you have to go in some places.

Thanks so much for the feedback!

.pck file missing, can't run it, let me know if you manage to fix it

Hello there, I used (one of) your swords for a jam game here

Hello there, I made a game for a jam with your cool sprites here

yep

solid idea. Sound effects are weirdly satisfying for the ear but I feel like it needs more audio cues for failed/passed level. Color palette makes it a little hard even for non-colorblind (unless I am unknowingly to myself).