Had the same problem. Make sure the credits on your OpenAI account haven't expired. If they have you may need to set up a new account or a payment plan.
Dauss
Recent community posts
Fun little mod, some very difficult puzzles but I liked how you incorporated the features of your mod tool into it to do stuff the base game never allowed. Noted a bug at the end, trying to exit the game just makes the screen hang, and a typo here or there in some of the dialog (most obvious being the 'I don't want you in my hare' with the very secret character), but very fun and good level of challenge with the puzzles. Thanks for putting it together!
Now that I've got the bugs worked out (I think), here's the demo build of Westtaker, the Wild West themed Helltaker mod!
2 levels so far, but more to come. Also features custom art! Please note, this really is a demo build and it's pretty barebones, but I wanted to show it off all the same. Here's a video walkthrough. Have fun, let me know how it was!
I forgot to, thank you. But some other weirdness is acting up now; if I assign the (now converted) assets, the game locks up during launch and crashes. I was able to move the assets to a clean copy of the mod tool and even got them to boot in game and work properly by applying them to one of your tutorial levels, so it can't be the assets themselves anymore...
I must have something fucky going on, so I'm going to bring over elements of my game crashing folder to the currently working one until I find what's causing it to break. If I find out I'll let you know. Cheers.
Alright so I did a little experimenting and it definitely seems to be related to custom art assets afterall. If I try to assign custom backgrounds or busts, the level breaks in the editor in various ways. The more assets I use the more it breaks; if I just try to load a custom bust, I get the HUD (despite disabling it) but the level otherwise works. If I try to load a custom bust and a custom background, the entire level breaks down like in the sample image.
Howdy;
Not sure what seems to have caused this, but I'm trying to make a level. Shows up just fine in the editor, but upon launching it in game, almost all of the pieces are gone. Here's a comparison of the level inside the editor, versus how it appears in game. It also seems to enable the HUD despite that being disabled in the level settings. I thought it might be related to my use of custom art assets, but opting for others didn't improve anything. Any ideas?