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dame-time

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A member registered Apr 06, 2020 · View creator page →

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I might be against others but I love challenging games, where minimal hints are given to the player (after all I'm a big fan of the souls saga)! I loved the graphics, I think that in such a small amount of time no one could have done better (I mean even if you don't like the style this should be 5 stars), awesome style, perfect post-processing, and wonderful UI! The only thing that bugged me during the game was the input system, which can be improved in my opinion. That is a minimal thing I know, but I think that right now I'm commenting on a game ready for release rather than a disposable game, so these are just my thoughts for the future evolution of the game! :D

Thank you so much for playing my game!! Yeah, it's a bit tricky as a solo game, I did my best to try to adapt the game to a single-player experience, I recognize that this must be improved (maybe a tweak on speed and a better camera would help), anyways, Thank you again for the feedback, I'm really glad you liked the graphics and the music! :D

Thank you so much for playing!! I'm really glad you played it, also it's always a super nice feeling to hear the feedback of someone else's! As you said the parts where I give int should be improved (was a last second tweak that I made, I underrated the explanation part, for the next jam i should improve on that side) :D I also owe you a review, and again thanks! :)

Thank you for the extensive description, i REALLY appreciate it! I didn't have someone to play-test the game so I couldn't figure out lots of the point you said, and for this I'm really grateful to you! As you said the input changing mechanic should have been explained better, I forgot that it's not intuitive if someone plays the game for the first time (though the effect I wanted make the player feel stressed for the numerous death!). I know there is an input lag, it was due to the post processing quality, the game should run smooth at medium quality, when settled to ultra is a bit laggy (I didn't have time to optimize it, but I will do it for sure in the future). Yeah the split screen mechanic is something I knew would have caused different opinions (someone likes it, but it's also normal to dislike it!), the main idea was to create a game that could be played either in single player or in local multiplayer (it's really easy if you play as two), but for sure I will try also with horizontal cameras!!

Thank you so much for the feedback and for playing my game! :D

I really loved the graphics of this game, I admire your work! Also really perfect job with the music, really well placed! The game feels so fun to play, I got bugged three times, but all minor things that can happen when you develop a game in 7 days!!!! The only issue for me is the innovation, I would have loved to see new cool mechanics, but overall really nice game, I think with just some minor fixes this is a game ready for a release on Steam! :) (I would buy just for the stunning graphics ;P)

Really polished game, I've personally enjoyed it, the graphics are made in a way that I really love, and also good job with the post-processing! 

Really cool game, it kept me engaged for roughly half an hour! Really stunning graphics and audio, Well Done! :D

The graphics are stunning! But I miss the audio, I'm sure that with audio on this game would have been one of my favorites!

The concept is so nice! The input system is not quite responsive, though the game is fun to play, so good job! :)

All the source code available here!

https://bitbucket.org/Davide_Paolillo/2souls1bind/src/master/

No problem, whenever you can! By the way I'm doing a platformer with a chill and diffuse illumination, can you do a chill track for this kind of game?

Hey mate, are you still up for some cool tracks? :)