I mean, technically you aren't still able to pause. The Pause text is glitching, yeah, but the game is still running. You're not paused. At the same time, there is a nice shock to having something you expect to work to not work in its entirety. Now I'm conflicted.
Dazkid33
Recent community posts
Ah, power note. That's the proper term. Through further experimentation (and luck), I was able to answer my question.
What I was attempting to ask was if you encountered a power note that you already have equipped, perhaps already upgraded, if picking up the weaker power note would upgrade it. As an example, holding a Turret 2 and finding a Turret 1 after a boss. My thought was that picking up the Turret 1 would add to the level of the equipped Turret 2, making it a Turret 3... Or something of the sort.
Unfortunately, picking up a Turret 1 with a Turret 2 equipped will overwrite it to a Turret 1. Something that isn't described to the player as it is with another power note.
Oh man, I'm loving it so far! It takes a little bit of getting used to, but it's a satisfying little twin-stick shooter. I must ask, though, does picking up 8th note utility upgrade it, in the same manner as would upgrading it would provide? Otherwise, it would seem boss reward rooms are a bit dry once the player's preferred utility comes around.
Also, I don't know if this is known or not, but this killed a great run I had. A shame, but it's a dev build.