Hi NotStukov
"the download is currently locked behind a 99.99 paywall because we need the file to be online to send it to Kickstarter backers. It will available to the public at its real price soon"
Hello, I really like this plugin and I'm planning to incorporate it in my project. After some testing there are some qol of features that I could really use
1) the option to craft multiple items at the same time (for example if it requires 3 apples and 5 oranges, instead of clicking 3 times, the option to craft 3 items directly)
2) right now after I craft something, it jumps back to the first item of the list. This can be a little troublesome if the game has a long list of recipes. I scroll down all the way to, for example, recipe 20, and perhaps I have enough ingredients to craft five of it, but after crafting one, I am sent back to the first item of the list and have to scroll all the way down every time.
This is a great plugin, I wonder if these improvements are doable, though?
Thank you
Hi
do you plan to add a downloadable (paid or included in the plugin) sample project so we can test and see all features? I know that you made many videos and I can use them to study the plugin, but still, it'd be nice to have all the features, interactive, in one place.
Thanks and keep up the good work
You might be referring to Patriotika: Shadow World
https://ddreamsgames.itch.io/patriotikarpg
The RPG I'm making for/with Mount Olympus Comics
Hi, it's working well so far. Strangely, only bug I've encountered, pressing "W" makes the search bar go away, but the letter is still registered.
Also, it would be awesome if it used the game's font and/or we could control the size of the help text.
Still, it's a wonderful addition to my game. Thank you!
I bought the other one and I'm looking into it. It doesn't look like it has what I need.
Basically, I would like to call a Quick Time Event during the battle, but I can't bind it to a skill, because I will set different total number of buttons in the QTE based on the status of a switch in the game.And then it is perfect to me if the plugin turns a switch on and off.
Or can I do it with the other plugin?
Any chance that you update one of the two plugins with a plugin command to call a QTE during battle?