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Dectex

68
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A member registered Aug 29, 2021 · View creator page →

Creator of

Recent community posts

Thanks for the positive words!

The art style was some kind of trial and error, but i'm happy that so many people liked it :)

Thanks for the feedback!

Good idea :) sound effects would add some juice.

Thank you for your feedback :)

Do you have any specific ideas for tasks that could be fun?

Thank you for the feedback :)

I wanted to implement custom control settings, but ran out of time. I will consider moving the default.

Sorry to hear that the full-screen button didn't work for you. No idea what could be wrong with the html5 export.

The final fence can be dealt with the special "Toni"-Unit, which you get after you reach the 800 milestone.

Thank you for playing despite of the problem and for the detailed feedback :)

For beating the game, you get the "Toni" Unit at the 800 hunger milestone. Toni deals 100x damage to the fence, and the high hp at the end was to prevent people from only playing with max 2-3 units.

Thanks for your message :) 

Glad you liked the idea! I had a hard time finding something i like with the theme

Thanks for the feedback :)

Next time i will focus on easier controls :D 

Thanks for the feedback :)

Thanks for the kind words :)

Thanks for the feedback :)

Glad you liked it :)

Thank you for the feedback! 

Glad you had fun playing :)

Thank you for the feedback!

The separate buttons for selection and action felt kinda natural for me, but i will reconsider the controls.

I first though of warcraft 3 as a reference point for the controls, but had to remove boxselecting and commanding of multiple units, 'cause i felt it makes the game to easy.

Thank you for the feedback!

I will reconsider the controls.

I liked the sound and the movement. It gave a nice deep sea feeling. 

The terrain felt a bit bumpy without vertical movement at the start, but all together a nice game in this limited time frame. Module description on the game page really helped while playing.

Cool art style! :)

The untangle mechanic wasn't to my liking, but the whole design made it worth to keep going.

I didn't know that reversi was so much fun. Nice implementation!

I know what's growing. My anxiety while playing. Nice atmosphere.

Sadly, I jumped down into the basement without the key and seemed to be stuck.

cool style!

Nice slimy sounds.

Kinda hard to get. Had 3 tries and always failed with 0 as the score.

The combination of the music and the art style created a chill atmosphere. Nice work :)

I needed a moment to understand what to do with all the running people, but after it the gameplay felt pretty fluid 

I liked the cute faces! Gameplay wise it sometimes felt impossible to dodge some asterorites.

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Sadly, my patient is deceased.

Fun take on the theme and the beeping gets you stressed when the virus takes over.

The Mouse Drag fell off and made it hard to control the nano bots

After all this crunching, I'm kinda hungry.

I liked the level design. It was fun playing.

Meow :D

Thank you for your message!

The SLSO8 color palette was truly enjoyable to work with :)

Thanks for the feedback! 

My focus was on doing the full development cycle myself and I didn't find too many good ideas for the theme.

Glad you enjoyed the gameplay. 

Yeah, i had a pretty hard time with the theme and didn't have too many ideas.

Thank you for playing! 

Do you have any idea how to make the controls "cleaner"?

Thanks for playing! Glad you enjoyed the art style.

Automated guys sounds like a chill experience. Thanks for you feedback!

I first implemented selection and commanding of multiple units with box select, but it made the game way to easy. But i will reconsider my control choices. Thanks for your feedback!

The character reminds me of Mikasa from attack on titan :D nice game

Awesome idea, well implemented.

The intro was on point!

Cute frog game with really enjoyable gameplay. I could've played some more levels :)

Haha, i tried to make it clear with the messages the normal units would say near the last gate "MORE" "FOOD" "NEED" "TONI", but my message system and communication of gameplay ideas needs some more work :D

That's a great tip for my next jams. This was only my second game jam, so i'm still kinda new to it.