Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Patient ZeroView game page

Control an ever-growing swarm of nanobots fighting a virus inside a human body.
Submitted by mgiuca — 1 hour, 5 minutes before the deadline
Add to collection

Play game

Patient Zero's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#12613.6843.684
Overall#22403.2463.246
Enjoyment#26932.9472.947
Style#28943.1053.105

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Start from a single nanobot and build a huge swarm.

Development Time

96 hours

(Optional) Please credit all assets you've used
See description for full credits.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Very cool concept! I agree that the controls are a tiny bit frustrating, and it started lagging on my computer after 200 cells/bots, but this is promising, keep up the great work! :)

Submitted(+1)

Great game, would love to give it another try when the lag issue is fixed.

Submitted(+1)

VEey, very fun game. Very addictive. This would do so, so well on a phone. Please keep working on it and improve the controls. Great work!

Developer

Thanks! I'm working on getting it to work on mobile web.

Submitted(+1)

Great concept for the theme, and overall good execution.

The controls were frustrating. I understand the idea was to provide an indirect way to move the bots, but especially once the lag started and I was trying to keep multiple clumps from forming, it became difficult to manage,

I really liked the beeping sound effect, did a great job setting the theme, producing a sense of urgency, and communicating status all at the same time.

(+1)

I had so much fun with this! It was tough to move the bots around at a certain point. It got very laggy once I had several little groups, but it was really satisfying to play otherwise. I really liked the pulse background music- I feel like it added a cool layer of stress to the mission.

Developer(+1)

Thanks! The lag when bots get into large groups is unfortunate and I couldn't resolve it during the jam. I've actually fixed it since the jam and can report it's a lot more fun to play, but we can't change the games during the judging phase. I will push the new build after the judging is over.

Submitted(+1)

Fun and interesting game, and very cool concept! The movement was a little frustrating at times but that’s probably a skill issue more than anything. Also, RIP the guy :(

Submitted (1 edit) (+1)

Sadly, my patient is deceased.

Fun take on the theme and the beeping gets you stressed when the virus takes over.

The Mouse Drag fell off and made it hard to control the nano bots

Submitted(+1)

Pretty fun but difficult to control. great entry and unqiue take on theme!

Submitted(+1)

The games really fun, surprisingly hard and quite creative. The only problems i have is that i still don't quite get the controls, and that it got too laggy to play on the browser.

Submitted(+1)

Veryhard, but very fun!

(+2)

Love the idea, but it's not quite clear to me how to advance when the virus becomes resistant to the bots! Great job either way.

(+2)

It's a bit hard but its really fun, I like the idea!