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DeeDave

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A member registered Jun 11, 2020 · View creator page →

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you hate me

I really like the style and theme, super unique concept! Simple but cool.

Nah

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Thank you, and sorry you didn't quite get it. If you give it another shot, in the shift menu on the left hand side there's a button called "Assignment Information" that has some useful info in it when you hover over it regarding shifting, like what color bosses are weak to.

Thank you! We tried hard to make something unique and fun.

Love the artwork for this game first and foremost. Controls were good and bosses felt fair. Last boss took some getting used to but still beat it in the end. Only thing I'm not sure I like was the limited attempts. I never lost all of mine in my playthrough, but I assume losing all your attempts restarts the whole game, which would just be aggravating and not provide a real gameplay benefit.

Very fun game, controls are super tight which is really useful for a bullet hell like this.

Really good job here! Just about what everyone else said for pros, art style and controls were spot on. My only gripe is that the Kappa's boss fight is a little slow, but besides that this is a knockout.

Nice idea, I really like how all the different worlds felt from one another, and it felt smooth to play. Good work!

Unrelated, but it's crazy how similar our projects were.

I really dug the retro look! Game was very challenging but the upgrade system was a nice touch. Keep up the good work.

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Fire game! Only complaint is there was one attack on the Eagle boss where it went to the left side of the screen and I was not sure how to dodge its attacks with the frog, but maybe I am stupid. Overall, good stuff.

Great game! Really solid movement and design, though I personally found the game a little on the easier side, beating it on my second try. Even so, still a fun experience!

Welp, had to fix that unfortunately. Thanks for playing it though!

Thanks for playing!