Yes, go for it! Both are eligible.
NightBlade
Creator of
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Hello! The best way to get in touch with the community is on Discord: https://discord.gg/ZkWZf6WY2V
Feel free to ask questions, add comments, clarify rules, whatever etc. If you ask on Discord, though, we can pretty much guarantee a faster response than if you post here.
Hi, you can design whatever you like for this jam. What I recommend is that you clearly set expectations (e.g. this game runs solely with the screen reader).
Our jam, in contrast to the other one, has a lot of sighted devs and players. But, at the end of the day, you have to do what you think is best.
I would say: go for it.
You’re welcome! If you’re interested in continuing your accessibility journey, or working on your game, post-jam, we have a Discord set up for that: https://discord.gg/Zd6B7vYBDx
Sounds good. The dedicated server is over here: https://discord.gg/Zd6B7vYBDx
Glad to hear you enjoyed it! There won’t be any updates to it. You can check out my other games on Steam if you’re interested: https://store.steampowered.com/developer/deengames
There are a few threads about SharedArrayBuffer. As of writing, it seems like this works in Chrome, not in Firefox; in Firefox, you get an error about “SharedArrayBuffer is not defined.”
From what I can see, Firefox (102.0) correctly has the feature enabled within the browser, and receives the headers it expects:
Cross-Origin-Embedder-Policy: credentialless Cross-Origin-Opener-Policy: same-origin
Despite this, the JS error still appears, and my game doesn’t run. Am I missing something, or is this just not working yet?
Repro steps:
- Create a new Godot game
- Configure HTML5 export with the export type set to “Threads”
- Upload it to Itch via Butler
- Edit the game page and check “SharedArrayBuffer support — (Experimental)”
- Try to play it in Firefox
Hi! The jam is over. From what I understand, the best place to reach to connect with the community of blind gamers (and blind gamedevs) is on the Audio Games forum: https://forum.audiogames.net/
I also have a Discord server with a channel for the jam; while archived, it contains a lot of useful information in the chats (and pinned tweets). If you’re interested, the server link is: https://discord.gg/frKXYtG
Great game, finally beat it. Persistent upgrades would be nice (saw this in the Steam version - runes).
For anyone struggling, the build I used:
- Flame heart (0.5% chance to gain health when burn enemies)
- Fireball every four shots
- Run around to give off flame bursts
Works because lots of stuff catches fire and you regenerate health now and then.
Thanks to this combo, I survived until the end. Used shotgun + 4 shot upgrade + rapid fire upgrades too.
Hi,
I've been interested in accessibility and making games for blind gamers for a couple of years, so I launched a chilled 31-day jam in December specifically with the goal of making games for blind gamers: https://itch.io/jam/games-for-blind-gamers
I recommend joining, why? You will definitely learn about game accessibility and blind gamers' needs, even if you don't end up shipping a game by the end. (It's a chill 31-day jam, so there's lots of time to explore and finish.)
Looks like a really cool project and interested in trying it! But unfortunately, I couldn't get past the ramps in the first world. Seems like I don't have the dexterity to match both the speed and precision aiming required to get the marble up the ramp. Is there any way around it or any way to skip that level?
Completed the game today and it's really a masterpiece. Thank you so much for making this!
The only thing I would add/change: when you're Bright in the forest and you complete all the events in the cabin, it's not obvious to go under the arch and search. I had to look up a walkthrough to figure that out, I was completely stumped. Maybe add a sparkle or some visual effect once you complete everything, so it's obvious what to do next?
Update doesn't seem to work via the Itch app. I tried uninstalling and reinstalling, and restarting the Itch app; it doesn't install. Here's the error I get:
Cannot read property "build" of undefined
There's a long stack-trace, but there doesn't seem to be a way to copy/paste it. I wonder, did you change the way you bundled the game compared to v1.0.1?
I wrote a script to list ratings/reviews for multiple games on Steam, and I would like to build something similar for Itch.
Steam currently has a free (non-login-required) API you can poke to get ratings information for any of the ratings/reviews on your games. It doesn't require an OAuth token or anything, it's just a public-facing API. Here's a sample URL that shows reviews for my Steam game: https://store.steampowered.com/appreviews/1342600?json=1&filter=recent&num_per_p...
Is there any such thing on Itch, or any plans to make one? I checked all the API docs but didn't see anything.