Feels quite good! Controls are intuitive, though I did map my magnet so I could use it with just the mouse. I would love to see some longer puzzles in future versions, but otherwise I think this is very inventive! I really liked the solution to level 7, but it is a bit finicky to get right without getting the magnet stuck out of reach.
Defiant Badger Entertainment
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Yeah, I really wish I could have added a lot more juice, but I was fighting against the clock. I also realized that the weapons, such as the sword and club, register as collisions for the Player when activated right before the Game Jam ended. I'm looking forward to getting back to this sometime after the Jam so that I can fix those issues.
I really like your idea of adding more invincibility frames, there are some in there, but they're only there so that the spikes don't kill you within moments.
Thanks for playing!
Great game! It's fun to tax the brain by changing the rules constantly. The biggest problem that I had was just barely nudging a key out of its box so that I had to restart the level, which was annoying. If you pick this back up after the Jam and fix that issue, then you've got a really freaking awesome game. Keep up the work!