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Demented Soul

36
Posts
2
Topics
11
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A member registered Feb 17, 2021 · View creator page →

Creator of

Recent community posts

You have to right-click on  the core (the biggest turret-like structure) to have a faster refresh rate (green bar)

I made it to level 6, the rest is really messed up. Nice game

Thanks

Thank you for playing my game, I really appreciate it.

First of all thanks for playing my game. It's nice to know the feedback from people who play my game, especially if someone can know how to react to situations in my game. 

Regarding the theme song "Godfather", I've changed it to YouTube music, so now there's no copyright problem. About the movement of the players, I've changed it a bit, just a little bit because I wanted to add the feeling of how you walk with an injury.

Apakah bebas dalam menggunakan game engine, semisal Unity atau Unreal?

Yes, I know it's awkward. but I don't have the time to fix it. Maybe after the jam

Thanks, it's still under development

Cool visual effect and I wonder that you  can still implement traders in your game. Bravo

Thanks I added some elements at the last moment, I'm glad you like it.

Thanks again, this really means a lot to me

Thank you for stopping by and downloading my game

Thank you, really appreciate it.

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I thought the task was just creating a single level in a unique location. But thanks for playing, it means a lot.

I was surprised by how many mechanics this game has. Good job

It looks quite interesting, unknowingly 30 minutes have passed. It's a very addictive game.

Thank you for the quite a lot of input, I will of course change what I can, especially for the mouse inverted input. Oh yeah by the way, I included your video as part of the game trailer if you don't mind of course.

I don't know what's going on behind it, but you didn't limit the viewing angle of the camera and adjusted the sensitivity of the mouse. To be honest, I'm a bit disturbed by the mechanics of the first person view you created. But the changing reality is enough of an attraction in itself, well done.

What a brilliant idea to move the ship and the people in it using different controls.

Time seems to move according to the player's position, if you are on the beach, the clock shows 3 o'clock, but if you are in the castle it may be 12 o'clock, and if you are in the market the clock shows 9 o'clock. If you enter the castle from the beach, the castle door is closed indicates that it is already night. I don't know if that's true :)

I don't know how constructs work, but I think a lot of physics comes into play here. Good job

The first impression that this game gives is that I'm like in a dream.

Please leave your comments when finished so I know who has already rated it. Thank you

Please leave your comments when finished so I know who has already rated it. Thank you

I'm glad you like it, I will build it like a puzzle game where you are required to find answers to the challenges given.

Nice, and simple. Good job

It's not inspiring from the Fallout game, but maybe the idea of using power armor as a weapon really influences my game.

Thank you for playing my game, I'm glad you like the game.

Regarding the theme, I really don't understand whether including the first world war was the right step or not. I lost a bit of time during the game jam, so I'll just keep it as it is. I apologize if there are minor features here and there.

I lost orientation a little while playing the game, I was a bit confused when I pressed Esc the game immediately exited. There is no specific explanation of what to do.

Very fit with the theme, but you may need to add a little animation or slides at certain events.

Really describes the actual incident and is very accurate. Good job

At first, it's normal, but over time it becomes addictive. Nice work

I thought the first world war was part of the industrial revolution, but I don't know if that is true or is it ?

So we have to create one of these two themes "Folklore or Industrial revolution"?

Where is the theme? I can't find it in the jam page