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Demonical Tabernacle

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A member registered May 03, 2021 · View creator page →

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I haven't played yet, but I've gotta ask: can I turn into a werewolf?

Another slider I've thought of is a hip width slider. It'd be good for making thicc legs not clip into each other.

If you want some inspiration for sliders I'd recommend Street Fighter 6's, which apparently has some the most comprehensive slider sets I've yet seen. 

Another good one is Fallout 4's character creator with the mod "Extended Facial Sculpting - Now With 90 Percent Less Beta" installed. To my knowledge, there's not a character creator out there with with options for such minute detail modification. Here's a link: "https://www.nexusmods.com/fallout4/mods/25087", no videos I'm afraid. 
Perhaps you'll find some good ideas to implement from these examples.

Is there muscle growth in you game? I'd love it if it were. In fact, I'd love just about any growth to be animated and in the game. Maybe you could limit armor for characters who can fit in it, as a sort of balance.

What do you think?

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So here's some suggestions, if you want them. 

Glowing eyes

Face tattoos

Demon horns

Glowing demon horns

Leg length slider

Arm length slider

Torso height slider

Abdominal slider

More musculature options and magnitude, especially for the back and legs.

More hair options.

A jowls slider please.

Jaw width slider

Shoulder length slider.

*For each slider, please increase their magnitude, maybe add the option to manually input the percentage number.

Hand size slider and maybe if you can a finger slider.

Teeth types or teeth sliders for canine lengths, preferably a separate slider for upper row and bottom row

Tattoos, and an option for them to glow.

If you're doing apparel, then maybe add jewelry: not just rings, but arm jewelry and leg jewelry.

Edit: Just thought of something, adding a second character to compare heights. That or adding a fixed camera position of the "normal" height for perspective.

Anyway, that's all for now. Now I guess I'll see how you take it or leave it.

Have a lovely day!

Okay, so! My vision for a demon race is for the model to not only gain muscle mass, but also to gain features(horns, etc.) and to enhance upon existing features, too. For example, the character starts with a short set of horns, and as she grows, so too does her horns.

Here's a list of features that I can think of: 

*A scaled prehensile tail.

*A elongated tongue.

*Demon horns. At later stages of growth, perhaps they, too, could emanate fire.

*Glowing eyes, perhaps with a serpentine slit pupil.Perhaps the glow emissions would intensify as growth progresses? Maybe with black sclera, too.

*Glowing hair. I personally think that all the glowing bits ought to be the same color, but you do you.

*Demon teeth. You ought to distinguish this race's teeth from a an animal's if you decide to implement a beast race, and certainly from the orc race.

*Sharp nails or sharp fingers. Perhaps they could retract or reshape themselves during civil discourse?

*Toe talons or toe claws.

*Black nails and toenails.

*Wings, but I'm not sure how you'd make that work. If you do, I suggest scale wings or black feathered wings.

*Assertive posture. She should look like she owns the place, confident or overconfident, with perhaps some vanity added too.

*Extra arms, if you want to get nuts.

*Red, purple, or black skin pigmentation. Maybe her skin changes color as she grows?

Something of note is that red fire is not the hottest there is: that belongs to white fire. If you include light into the demon race design, perhaps you could have the light change color to signify a growth of power.

I once watched this video about how red, blue, and purple have come to be associated this different concepts. It's called "The color of corruption - how purple is used in video games" by Razbuten. My focus is fading, I'll return to this later.

My big, main complaint is there's no save function; when I died, the game closed and I had to restart from the beginning. This is very frustrating.


I noticed that you are gonna implement some new races and here's my suggestion: a tiefling-esqe race. Really, I just want muscular demon girls. Glowing eyes, glowing hair, multiple sets of horns, red and/or purple skin pigmentation, the works! I could've added more descriptors, tell me if you want more of them. You want descriptors? I've got descriptors.

Something else I think that could good is seeing our companions grow too, and at their own rate. Perhaps at each stage of growth, their distinct feature would become more prominent and numerous, too?

Have you ever watched and/or played Spore? If you haven't, there were these tings called epics, massive beasts to be avoided lest you catch an early appointment with death. They were meant to represent that, however strong you became, there were simply some things that you always ought to avoid. Perhaps you could implement a similar system to showcase that our character is not the first to pursue physical improvement. That there are some who've progressed far enough along this same path that they've become behemoths and, perhaps, a glimpse of the player may become.

Something that absolutely need to happen though is a greater enemy variety; the world's dangers cannot just be slimes, wolves, and bats! It'd be very limiting if it were.

This is probably just me, but I'll put it here anyway: everything is too square. Bodies of water should be more ovular.

I may post again if more ideas come to me. Have these ones been absorbed?

Are there any plans to add art of Lakkos into the game?

This contains the updates and changes.

Debauchery in Caelia Kingdoms 0.4.1 public release | DuoDevelopers on Patreon

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Well, there is a few more things I wanted to ask about. Just what is corruption and it's effects? Does it effect just the mind or the body as well? Why is it dangerous in-universe to speak about corruption? 

Also, speaking of corruption, I have just the most difficult time getting my player character corruption level higher than 3. I have been making corrupt decisions as often as I can, and still it sits at 3. Have I missed something or what?

Thank you for answering and may you have a even more prosperous day than yesterday.

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First of all, I would like to say thank you for creating this game. So, thank you. Now, however, I shall criticize it. 

There are several points throughout the game where I was confused due a lack of clarity in the text. There was a point to where I had a choice to make regarding Celia. I had two options, as is often the case, and though I cannot remember the first option, I remember the second being "Challenge". The problem was that I had little understanding as to what each choice meant.

Another point is when choosing between Cornelia and Servila. In this instance, sometimes Cornelia was representative of love and Servila order, while other times it was the other way around. 

I also don't understand how alchemy works. Perhaps I missed a tutorial? Either way, any enlightenment and/or insights you would care to share would be most welcome.

I don't know what it is that you do that makes this game work, it might as well be a foreign language. As such, I do not have a proposed solution any of these problems. What I do know is that while reading the game text, I was often confused and lacked understanding in the choices I was making.

Now, I think that's all the criticisms I had to post. However, I have a few requests to make.

Firstly: would it be possible to create hybrid beasts that the player has captured?

Secondly: demonic muscle-girls when?

I hope that you have found this somewhat lengthy post respectable and, well, readable. Again, thank you for making this game and may you have a prosperous day.