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DerpGio

24
Posts
A member registered Feb 17, 2020 · View creator page →

Creator of

Recent community posts

Thanks for the feedback and for the criticism, I can always appreciate good ol criticism :) You bring up a lot of good ideas that would improve the game and if I decided to expand on the game I would definitely try to implement them. There's one point that stuck out to me that was hard to think about how to fix it which was getting the aiming to be easier, and I had some ideas like making the bullets gravitate to the enemies the more they bounce, but that might make the game to easy or feel to like automatic, so it will be a challenge fixing that. Once again thanks for the feedback

In testing, without the fire rate increase it was pretty tedious to play without any mirrors so I decided to add that, but from the comments it seems a little to OP 😅. Thanks for the feedback

Yeah, I realized it might get too easy with the faster fire rate from the mirrors dying so I'm going to have to tone the increase down a bit, and that is a very good idea to vary the bomb spawn point. Thanks for the feedback!

Thanks for the feedback, not noticing the damage decrease is because of how many of the enemies are only 2 HP which allows you to kill them with one bounce, however with these lasers that go overkill, they will bounce off the enemies that they are able to kill in one shot and also bounce around the sides more.

Thanks, I designed the clink of the mirrors to be like in Mario games when you throw a shell and kill many enemies in a small amount of time to add that extra satisfaction factor

Thanks for the feedback!

This game is very good! The graphics are great and the audio is too, and the mechanics of the game are interesting.  The game keeps a good balance between the difficulty of the levels and I think it is very fun that the player has health and can die from getting hit by the lasers, I died once from the reflections of the lasers and I really like that. Also, there is a bug where I think if you're too close to two different mirrors, pressing a button to rotate one just doesn't rotate it.

This game is very good! The graphics are great and the audio is too, and the mechanics of the game are interesting.  The game keeps a good balance between the difficulty of the levels and I think it is very fun that the player has health and can die from getting hit by the lasers, I died once from the reflections of the lasers and I really like that. Also, there is a bug where I think if you're too close to two different mirrors, pressing a button to rotate one just doesn't rotate it.

Pretty confusing on what the goal is, and you need to fix it to where pressing the arrow keys doesn't make the page scroll up and down. Never knew construct could do 3D!

Very interesting concept. My mouse cursor disappeared after a bit though, and I couldn't figure out what to do to fix that. The visuals are good and the sounds too.

Got a big error note when I crashed into the sheep, also can't view left or right. It has very nice music, but what is the connection to the theme mirror?

Kinda confusing, I don't think I got to see where the mirror theme comes in, but the game has great graphics. The AI is pretty wonky and I also think there should be a visual when you hit an enemy or a sound

Very nice concept with only being able to reflect enemy shots. I have some complaints about the moving however, its very slippery and hard to control and in my opinion the movement should be WASD 8 direction or dashing like in combat mode. Overall a fun game, a solid 3.5/5

The concept is implemented VERY well in this game with challenging and interesting puzzles to solve and the graphics are also great. I would rate this a 4 - 4.5/5!

I would rate this game from 3.5 - 4 stars out of 5, it is very interesting with its concept and it gets very difficult, but stays fun. I could definitely see this concept being fully fleshed out if you chose to do so!

This is a very simple but very very difficult game. It's very fun even with that difficulty and it has an interesting concept. One thing I would suggest (other than more levels :)) is to have some blood splatter if one of the players dies. The Mirror theme was also executed very well.

Yeah, I knew it would be confusing without a tutorial, but I didn't have enough time to implement one so sorry for that to everyone who is confused

Great game, great use of the limitation too. I think adding some nice music and maybe adding planets to go to in different directions would make the game even better

lmao this thread and response

👀

Unity

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