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Detective Duck

18
Posts
4
Followers
A member registered Feb 09, 2021 · View creator page →

Creator of

Recent community posts

Fun and short game. What did he do though? :P

Adictive gameplay. At first it was quite hard to hit the chimneys, but after a while it wasn't too hard. The implementation of the anvil felt a bit uncreative though. Got 12 Points 

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I love the Art and the Intro was very cute. The minigames were all well made and were fun. I espacially liked the last one!

Thanks for the great feedback. I think I should have toned downed the music so the sound effects would be more clear. A screen shake is a great Idea! As for the leaderboard, I used a free service called silentwolf. It is made for godot and gives you most of the stuff you need, still took me some long nights.  :P

Thank you so much for the feedback. I went back and added a small Tutorial Page to make clear which presents to destroy and which not

Thanks for trying my game. I already expexted that the wall jumps were to complicated. I will impove on that, thank you

man, that's really cool

Cozy Art and Music.  I sometimes got hit while entering a room, which was a bit unfair

Good concept, but frustrationg at times. Make it so when you reset the level, you also go to the beginning. It was a pain to always walk back. Interesting Levels

Great Gameplay and Art

Thank you :)

Nice and short game.  Making the wooden platforms one way platforms would be great. Nice sound and art

Great Management Game and Easy to understand. Music and Sound effects would take this game to the next level

That means really a lot to me, thank you. I was a bit conflicted about the idea, but now I am soo greatful that it turned out so wonderul

Really fun game and great incorperation of the themes. Please loop the music, so it just doesn't stop randomly. Love the art style! And creative menu design!

Thank you soo much. I am happy that you enjoyed my game

The Game is really polished and the art and the cutscenes were really nice. The Sound effects were incredible! One thing I would change is, that when you get to low, you take damage and get pushed upwards again. The game was easily cheesed by staying on the bottom platform. Still an amazing game though :)