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Devy_Games

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A member registered Jul 25, 2018 · View creator page →

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I will look into an option to toggle the filter. I may just remove the filter entirely again in a future update. Most players seem annoyed with the forced low rez look. Thank you for the constructive feedback!

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That bug still exists?! Ok, I really appreciate ya playing and giving solid feedback. 

Cheers! 🍻

I tried something to fix the issue. I hope it works now. Thank you for your time.

I tried fixing the issue. I hope it fixes. Thank you for you time. 

love it! classic rail shooter

Thank you! Super happy to hear feedback. Glad you liked the puzzle/escapey bits of the game. It was the only way to make it a 'game' rather than a 'falling-simulator'. I was content with this project when I finished it a while back. I just haven't had the itch to make another SCP game since this one. 

Thank you so much!

Ty! May be a little like farcry...

Thanks a lot for playing and recording! I hope you have success on your yt channel. Yeah, 091 was a tricky concept and I'm sure it could be juiced with more 'nostalgic' effects.

I really appreciate this list. I'll be sure to file these bugs and design fixes. Thanks for playing. I hope to bring a lot of new surprises and changes in the future.

I did forget to tone down most of the textures when I when I last worked on that one. Once again, that's what happens when you rush to finish games. Glad ya liked the free fall thing. It was really challenging to line up all of the objects. Especially the house.

https://devy-games.itch.io/alienlifelab

Wow! This was my favorite read today. Ty!

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Ty! Your comment is a pick me up.

Thank you so much for playing.

TY! That means a lot. Thanks for playing!

Strange. I'll look into it. I appreciate your feedback. TY4Playing!

I'll add these notes to my bug reports.

Yeah, I really should take a moment to polish up the control settings. I've even been told by someone that they won't play something that they can't map every input to their computer mouse. So, I should consider key mapping.

Thanks so much for playing and giving me feedback! It really means a lot.

Aww thank you so much!

Coincidence I guess.

Nope. Just creepy vibes from an anomalous tissue box.

It is a bit odd. I'll take it.

I haven't tested my own controller on this game yet but...maybe I can help here.

I've had problems developing the inputs as a dev and the name of the inputs can be tricky sometimes. If the name/string or int doesn't match the input name in the engine, the controller won't even respond to my input.

Hope this helps 😁

This review made me chuckle.

At least it's honest though. I often have  hang ups with setting up controller inputs.

Thanks Bro!

I sincerely enjoyed these stories. Thanks to all who shared so far!

What do you plan on doing with the game after the demo release?

Dude. Amazing experience!

I am having the same problem with figuring out what weapons I should add. I don't want to be too cliche and add the same guns as every other fps.

That's very odd. Sorry your copy isn't behaving right.

If I ever find out what that is I will let you know.

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That is very odd.

What is your computer's OS? I will look into this.

https://devy-games.itch.io/alienlifelab
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Whoa! That looks awesome! Nice spookiness!

Thanks man!