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YassinBerregrague

31
Posts
4
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2
Following
A member registered Mar 19, 2023 · View creator page →

Creator of

Recent community posts

Hey there,

Thanks so much for your feedback on the game. I'm glad the voiceovers were a hit!

Thanks again for hosting the jam and for your support

thanks for your feedback ,i 'll make sure to reduce the effect

sure i'll take a look

wow, then you're a real gamer!

i'm glad you liked it !

i'm glad to hear that!

isn't should be in godot engine

Hey there, sorry if any of this caused you frustration:

  • If it hurt you in any way
  • If the AI didn't meet your expectations
  • If the game proved too challenging

I didn't intend for any of these issues.

But most importantly, did you enjoy the game?

Your feedback would be greatly appreciated!

(1 edit)

hhh , sorry:

  •  if that hurt you ,
  • if the ai is bad
  • if the game is so hard
  • everything i didn't mean

but the most important , did you like the game?

---------------------rating this game will be appreiated----------------------------------

same

Dont know why the game's glitching 

, also lagging ,

but i liked the idea

the game is so nice and sweet

Sure i'll make sure of that in the next update , 

i really appreciate your feedback!

Thanks so much for playing!


 I’m really happy you had fun. I totally get what you mean about the beeping noise—it can definitely get a bit much after a while. I’ll work on toning it down or maybe switching it up to something less annoying. And yeah, adding music could really bring the game to life, so I’ll look into that too. I appreciate the feedback and your kind words!

thanks for your feedBack!

Thank you! 

I'm glad you enjoyed the gameplay. I focused on keeping things simple while enhancing the experience with effects like the blood particles and the bullet spray. It’s great to hear that it resonated well with you!

my bad

ohhh i see i did not see that , anyway i glad you liked the game

Thank you for the feedback! I'm glad you enjoyed the level design and the puzzle challenges. I appreciate your insights on the communication design; I'll work on making the mechanics more intuitive and clearly communicated to enhance that "Oh, I get it" moment. Adding more readable mechanic communicators like WASD movement and using spikes to symbolize wall avoidance are great suggestions. I'll also consider adjusting the sound design to ensure it's not too distracting. Thanks for the detailed feedback—it really helps!

thanks for the great feedback , and of course i'll make sure of checking the text in the next update

Thank you :

for playing the game and for your detailed feedback! I'm glad you see the potential in it. I'll be working on improving the combat mechanics to make hitting enemies more responsive and balancing the difficulty, especially in those early encounters.

I'll also investigate the issue with the player character not turning left—it might be a bug that needs fixing.

As for the levels, I agree that they could use more variety, so I'll focus on adding more elements to make them feel less empty.

Finally, I understand the need for a tutorial or at least a simple UI to show the controls, and I'll work on incorporating that as well. Your feedback is invaluable in helping me make the game better!

Thank you so much for playing! I'm glad you enjoyed the game and the quotes. It's great to hear that you quickly picked up on the mechanics and had fun with it. Your feedback means a lot to me! 😊

I'm glad you enjoyed the puzzle aspect! It sounds like the beep sound might have been a bit distracting. Replacing it with a softer sound or removing it altogether could enhance the experience. Adding some background music is a great idea to make the game more engaging and lift the overall vibes.

i really appreciate your feedback.

Thank you for the feedback! I appreciate your suggestions. I'll definitely work on making the stages feel more lively, and increasing the size of the sprites is a great idea to help with that. I'll also make sure to standardize the fonts across the game for a more consistent look. As for the healing items, I'll resize them to make them easier to spot and collect. I'm glad you see potential in the idea, and I'll keep working to improve the overall experience!

Nice Game

damn , that's cool man , i liked the design man

Thank you for the feedback! I'm glad you found the game enjoyable. I understand the challenge with the movement speed and camera zoom. It's a delicate balance to maintain the intended pace while ensuring players can see and react to upcoming obstacles. Your suggestion to adjust the movement or camera zoom is noted, and I'll consider it for future updates to improve the gameplay experience. Your feedback is invaluable, and I appreciate you taking the time to share your thoughts!

i like the idea of this game and i really enjoyed playing your game , Even tho i had a problem while loading i think its a godot problem but anyay Keep it up 👍👍

thanks, i'll try yours for sure!

thanks for your positive comment , also thanks for the suggestions

Feel free to comment!