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DiggingUpGraves

16
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A member registered Mar 28, 2020 · View creator page →

Creator of

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No no, thank you! These are really valid points. I only had a vague idea of what I wanted to do for the story, and only really made one flimsy draft. Your ideas are a lot smarter for this lmao, I should've done something like that but just didn't think of it. I'm not gonna redo this story, but when I make more I'll keep your feedback in mind. Gotta look back and see if it all makes sense, think it out proper. Hopefully the next time I make something I won't be under time duress :').

Again thank you for the feedback, I really appreciate the honesty!

I'm sorry I'll add monke next time :(((

Could you maybe elaborate more on the theming? I'd love to hear any criticism so I can improve as much as possible! Also thank you for the kind words!!

I think it's an interesting visual novel that you should definitely work out more. A solid slow burn figuring out the ghouls and realizing the strange horror could be really cool, as the rest mentioned. 

Thank you so much, it makes me so so glad to hear all this. I'm really looking forward to making more too

I honestly didn't even realise how close it was in style to old flash games, but it's a very nice thing to hear!

Alright, thank you! I'll check it out and fix it up after the jam

I really liked this a lot! The writing and designs are great. It really does feel like something from an animated series (haven't really seen Courage so I can't comment on that lmao), or something made by early Jhonen Vasquez. I'm very curious for whatever you'll make next!

Thank you so much! It makes so happy that my game actually managed to spook people.

I've gotten other comments about the hammer issue too, but I have no idea how it's happening. Does the glue not leave after using it?

I'm loving the creature designs, how they evolve to look creepier and more terrifying. I also really like the story. I do agree with Amby that being able to skip the intro and inbetween texts would be nice, that way it's easier and snappier to replay if you die or just want to play more.

Thank you!!! I really appreciate the kind words. It's my second game so I've still got a ways to go for harder puzzle design :'). 
My friends have told me about the blood thing too, it's a stupid thing I didn't realise in the moment, I should've made both sources viable. I'll also see about the note, I haven't had that problem yet but I'm not sure if I checked it properly in the basement.
Again, thank you so much for the feedback!!

Should be fixed now!

Thank you so much! And yeah, that's a big blunder on me. I forgot to make getting the tools a one-time event. I should probably fix it before the jam's done. Again, thank you!!

Thank you! Some of the softlocks were intentional because I felt a little evil for this game, not something I'll repeat though because I know how annoying it is. Again, thank you for the kind words, I really appreciate it!

Thanks I gamed it