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DithArt

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A member registered May 31, 2018 · View creator page →

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Unfortunately, I can't say for sure. I think it should be possible since we have managed to create an autotile in Godot and Tiled.

Aww...Thank you! :)

"Unfortunately, I don't know why PayPal transfers aren't working for you. Transfers from others seem to be coming through fine, so I assume the issue isn't on my end. You might want to try using Stripe instead."

Hi! Yes, I am. You can contact me at info@dithart.com :)

Yes, the characters have animations for 4 directions.

Thank you!

Thank you for your kind words.

Ok I will give you permission for that with few conditions:

 - First of all when you convert all of the assets to blured ones, I would like you to send me converted assets for the final review and final approval at info@dithart.com

 - I would like you to make a statement in your readme file that blurred assets are derivated works of my work, and that they are blured on purpose because of license clause.  Please include link to each of my asset that is included in your work.

- Not mandatory but it would be nice to have, that you incorporate blured files in such way, that if someone wants to play your game with non-blurred graphics, when they buy those assets it is easy for them to replace the graphic by simply overwriting existing files.

Yes, it can be used commercially if the project is closed source, and as long the asset is embedded in resources (you are not shipping game with asset in naked format like png). Unity is fine for example since it compiles resources and  asset is not clearly visible.

Hi. Thank you for your kind words. Door animations are planned, but at later stage. There are quite few things that need to be done before that.

Yes, I am still updating it, although I have been busy with other tasks lately.
You can find my current bundles  here:
DithArt's Big Sci-Fi Bundle:  https://itch.io/s/89909/ditharts-big-sci-fi-bundle
DithArt's Fantasy Bundle: https://itch.io/s/89910/ditharts-fantasy-bundle

DithArt's Big Bundle: https://itch.io/s/89911/ditharts-big-bundle

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Thank you! Currently I am quite busy with burning down my TODO list,  but it's a good idea and I will consider it. Comments are always welcome!

Yes, you can use it in commercial projects. There is attached license in every asset.

LICENSE

Licensor grants to the ASSET-BUYER a non-exclusive, royality free, worldwide license to the Asset to integrate Assets only as incorporated and embedded components of electronic games and interactive media and distribute such electronic game and interactive media. ASSET-BUYER may otherwise not reproduce, distribute, sublicense, rent, lease or lend the Assets. ASSET-BUYER is granted right to integrate asset in any closed source project ASSET-BUYER owns. ASSET-BUYER can make derivate works, but derivate work must be clearly defined as such.

Hi. New update for medbay tilemap is published. I have added new file to the medbay package, that is based on godot 3x3 minimal autotile example. My other tilesets will get also similar update, probably next week. 🙂

Beside assets in my shop ( https://dithart.itch.io/  ) and one currently in progress there are no other assets available currently.

Yes, it used minimally 3x3 bitmask, but with rules on tiles. Can you drop me that file to my email: info at dithart.com? 

Thank you for your purchase. 

Next in a row is another terrain which will be soon released, after that there will be some updates on existing products. 

So yes is answer for both of your questions :) 

Hi. Thank you for your purchase.

In the Tiled directory is example of how one example level looks with (I hope all) possible wall connections. I though that it would be straightforward from the example file how one tile system should be built, but it seems that I was wrong (unfortunately Tiled is unable to handle properly the complex tiling types so there is no auto tile setup for Tiled) . I have somewhere Unity project with auto-tiling setup, I will look at it and create a documentation on how should be properly set up for the auto-tiling.

All other tilesets I created use exact same position for the tile chunks.

 I will update usage description as soon as I can.

 Unfortunately it takes quite some time to finish characters with all animations. I am currently working on it (space elf will be next).

That is actually the planned content, but more like warcraft and wh40k mix. :)

Thank you! Actually characters are in progress, and asset will get mostly humanoid characters in the future. Do you have any request I may consider for one of the future characters? :)

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I am eventually open to commission to do different tilesets/graphics based upon customer's need. Please send me an email to  commission at dithart.com  if you find this option suitable for your needs.

Thank you! Unfortunately, there is currently no plan to create character's animation in 8 direction. 

Unfortunately it is not compatible with open source type of projects.

Thanks! Currently there are some other assets in the progress, but definitely the character pack will receive some more updates in the (I hope near) future.

Thank you for pointing out. I thought that it was possible to pay with card as well. I have set up the payment method back, so it should be possible to pay with the card from now.

Hi!

Sorry for the late reply. I have worked on a small update for all tilesets to be more compatible. Meanwhile, I have upscaled this tileset to 48x48 and 64x64.

Few moments ago the tileset was updated so now it contains upscaled version of this tileset :) 

Hi. Sorry for the late reply. There is Skeleton Warrior (18), Succubus (73, although it is marked as 72 in separated graphics),  and skeleton archer is also there (123)

There is already pink jelly (slime), I could add eventually a green one as well. Bandits are a nice idea. I will try to add those in the next update. :)

thank you! :) It is 4 way direction.

Thank you! :) Great idea!

Thanks! That's very kind from you! :)

Hi!

Yes, you can use it freely in  any commercial game you make.

Thanx! :)

Thank you for contacting me. I appreciate that.

I am open to your proposal, but I would like to see firstly what would you like to share with your code. You can send me an email to dithart.graphics at  gmail.com with attached stripped down tileset :)

Thank you for your kind words! :)

New assets and updates will come constantly! 

Glad to hear that :) Updates are coming soon! 

I am still adding few new animations. After that, we will see. :)

Sorry for the late reply!  Itch.io didn't noticed me.

Sure, you can change the color of the monsters.

Soon I will finish remaining sprites, and continue on animation.  You can follow me to get status on updates. :)

Not yet.  When I reach my goal of 128 monster I will start to animate them. :)