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No Match for a Ghost's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept - How interesting or unique the game is. | #73 | 2.687 | 3.800 |
Enjoyment - How much you enjoyed playing this game. | #74 | 2.404 | 3.400 |
Use of Theme - How well the game incorporated the given theme. | #81 | 2.121 | 3.000 |
Presentation - How well executed the game is. | #82 | 2.121 | 3.000 |
Overall | #82 | 2.333 | 3.300 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What assets did you use in this project?
Low Poly ultimate pack https://assetstore.unity.com/packages/3d/props/low-poly-ultimate-pack-54733
kenney Assets
https://kenney.nl/assets/furniture-kit
Low Poly Tools Bundle (skybox)
https://assetstore.unity.com/packages/tools/terrain/low-poly-tools-bundle-195642
Rain Maker
https://assetstore.unity.com/packages/vfx/particles/environment/rain-maker-2d-and-3d-rain-particle-system-for-unity-34938
Various sounds from freesound.org
Various animations from Mixamo
https://this-person-does-not-exist.com/
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Comments
Really great project! I love how you implemented the match box and striking matches. Fits the theme of the jam well! Very suspenseful and well paced. Only thing for me was when I made it down into the basement and into the secret back room, the physics glitched out and I got yeeted out of the level... Maybe that was the ghost though. :o
The level design was really cool, especially when objects were possessed/hovering. I also had some issues with the locomotion, along with some trouble getting through the first doorway. But other than that, this was a fun game with an engaging story!
Amazing how convincing the atmosphere is even using low poly assets. I got spooked just by the thunder! The locomotion seemed busted as you slide around even when not touching the joystick, so it did make it challenging to play through. I think I kept sliding through trigger zones. Some good storytelling skills here, I legit responded to the voice on the phone!