Simple, but the audio is kind of overwhelming. and the game bugs out if you place fans right as the game starts.
Dorilium
Recent community posts
A fun game, but potentially not improved by the jam theme element - the random gravity mechanic would fit a lot better as a sub-element of a game where you usually had direct control of it, with short sections of random puzzles structured like this game.
With the random swaps, there's usually a way to float your way directly past the puzzle to the exit, which you could solve if the level design didn't need to have some slack built in to accommodate the inherent lack of control.
A pretty easy puzzle game - the game fits the theme but the only real puzzle element is the gun/door elements, the speakers and tables more or less solve themselves. A mechanic like Crypt of the Necrodancer's beat system requiring the player to engage with the musical element might increase the challenge. More music variety in a music-focused game would also be desirable, even if it would have required pre-produced music tracks.