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Dracandre

16
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1
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A member registered Jun 07, 2022 · View creator page →

Creator of

Recent community posts

Really charming game! Loved the characters and story!

Sorry for super late reply, I played and rated your game! Really liked the aesthetic, was pretty fun! I'd say there could have been a bit more clarity, I don't think anything in-game suggests that hacking costs hp, I only realised after re-reading your page description. Also I couldn't figure out if Bob the Blob did anything, but I like his name :P
Great job overall!

Sorry for late reply. I liked the aesthetic of your game, I'd lower the rate of fire for the player though as it causes some issues. 

I've rated and played yours, sorry for the late reply! 
I really like the mecha aesthetic and your game felt really unique. I love the stock market idea, that's a great way to incentivise the use of multiple weapons! I did feel it was too easy to run out of weapons though, especially on the second boss where it is quite hard to hit the bosses weapons for it to drop them. Really cool game overall!

I rated your game! It was pretty fun, I think the resource management aspect with your hp/ bullets was really interesting! I think the 2nd boss should telegraph its attacks more though.

I (and/ or maybe Peter Stubbs the other dev of our game) will play and rate your game, as long as you do the same for ours!
Our game is played in browser, we hope you enjoy!
https://itch.io/jam/boss-rush-jam-2024/rate/2509399

Thank you so much for the kind words! It really means a lot! 
Keep going! There is promise in your game with practice I'm sure you'll be an awesome developer!

SUPER charming gameboy style, I loved the use of the theme and the addition of the final bosses weapons on replay was a great addition, definitely one of my favourite entries I ended up playing it twice, great job! 

Small criticisms 
I'd maybe be a bit more generous with hitboxes, also seems like usually the most effective strategy for bosses is to tank hits and keep attacking, though hard mode slightly remedies this. I think the easiest way to stop this would be to add a bit of knockback when the player hits a boss with a melee attack.

This was suuper fun! I wish it was longer so I could test out more upgrades. But that's a good thing, always keep them wanting more. Nice use of the theme, loved the kinda creepy bosses. Great job!

A hp bar could be cool, and I think the shotgun needs a buff.

Thank you! Also only the intro, vs screen and outro art was Ai generated. We did also edit that ai art to fit the artstyle of our game better

This was super charming and funny, probably my favourite submission!

Very cute idea, and I like the visuals! Could benefit from a controls screen and invincibility frames though.

Very nice, felt like a full game!

Nice art, good to see some local co-op representation. However the warrior doesn't seem to be able to attack

Really fun, love the concept!

Really fun! I love the concept!