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Nabi

23
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1
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3
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A member registered Jul 11, 2021 · View creator page →

Creator of

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Very fun game! It was a bit confusing at first, but I was able to grasp the concept and quickly finish it! Diagnose household is pretty powerful, especially on higher difficulties. One of my favorite parts is trying to work my way backwards from the infected patient to find other infected patients! Great work!

Waaaaaa I love this game so much. I had this on my list but only played it now. Chester is so sweet! He's like a big brother that I want to lean against. Though the notebook certainly makes me want to think twice about that! Thank you for this delicious treat and good luck on your endeavors (and drink water!!)

I remember putting this on my to-play list many months ago, but only got around the playing it now! Pretty cool game, I enjoy it a lot! 💚🧡💜 was me!

Randomly found this and I ended up getting addicted to this haha

If I do get isekai'd to fodlan, you bet I'm going make this card game to everyone's bafflement and increasing concern. 

I like the card game a lot! ^-^

PS: How do you reset the game without having to reload the page? I kept having to reload after finishing each card game. 

Sorry that you weren't able to experience the whole game! I ended up making the game a bit vague in some parts, so it ended up being a bit hard to play. Glad that you were able to enjoy it though!

I'm sorry, I'm a bit confused. 

If you mean the crystal, then it's in the inventory after the opening cutscene. Click on it twice, and you should be able to travel forward or backwards in time. I don't know why it has to happen twice, I'm guessing it's a quirk of the game. 

If you mean the plant, then go outside, then go to the past, and there should be a prompt of where to plant the seed. Then look in the present and future to see what happened to the seed. 

Sorry that you weren't able to experience the game fully! I hope you enjoyed what you were able to experience, though.

The combat menu was entirely my bad. For some reason, my mind kept deleting assets unneeded for the game, leading it to become a semi-buggy mess in some parts. I had something similar for a puzzle, but I didn't implement it in the end. While I didn't plan for any combat for this game, if I ever expand upon this concept further and put battle mechanics in it, I'll definitely take your suggestion! 

Thanks! Glad you liked it!

I had a lot of fun playing this game! The different puzzles were simple, yet made me had to think for a few minutes before getting them! Sometimes the movement felt a bit slow, but it often prevented me from rushing and accidentally rushing into spikes (most of the time, I still ran into the spikes once), so I approve of that! I was so engrossed in it, I almost felt a bit sad when it ended! Thank you for this!

I love the sound effects and the art design! I can feel the mystery in it, and the running and jumping felt pretty smooth, though the gameplay itself felt a bit bland. Still, it's amazing that you managed to create such a well polished game in such a short amount of time, congrats!

It was pretty fun! I like the puzzles from switching between dimensions. Some of the puzzles were a bit difficult for me, and the ghost + low ceiling in the beginning gave me some grievance. The art and music are really cool too! Though, a lot of the text is cut off from my screen, but that could just be a problem with my computer. 

It's a solid concept though, and I'm curious to see if you'll do more from it!

Wow, that was really cool! The music and art are amazing, I like the story too! It was a bit hard for me to keep up, and I even died when I was on round 10, but it was challenging in a fun way! I love the way you handled the theme of connection! I liked this game a lot!

I like the art a lot! The music is awesome too. Though, the pixel perfect precision for the jumps make it extremely difficult to play. 

I love the idea for it! It was fun going around and collecting all the little pieces of paper and seeing the little dialogue that comes with them. The art was really good, though the animation made me a bit dizzy at times. There were quite a few bugs, with me having to reset a few times due to them, but I otherwise liked it a lot!

Thank you, I don't know if there would be more, but I'm glad you liked it!

I like the usage of the theme! It seems very innovative and I like the premise of siblings, one dead and one alive, working together to figure out the mystery of how they came to the currently setting and escape. I like the main characters' designs too! It would be cool to see how the rest of the enviornment with similar assets, as right now, the characters and the environment seem to not mesh well with each other. The controls seemed a bit off, and a few jumps felt hard to do (especially the first jump in level five), but it fit the theme perfectly and I'm looking forward to see what you guys make next!

I played it alone and also dragged a classmate to play it with me. The first few levels are really fun, but they end up ramping in difficulty very earlier on. The screaming is extremely loud, it made me flinch every time I died, and when my classmate played with me, they kept flinching too. Both alone and with a friend we both couldn't get past level 13...

But I love the game! It's super fun playing with two people like this! I actually really loved the deaths too; they made me flinch, but I was also having fun with the deaths. Also, kudos on the platforming. It was a bit challenging at times, but the controls were super smooth!

It was a really fun game, I liked it a lot!

I played it alone and also dragged a classmate to play it with me. The first few levels are really fun, but they end up ramping in difficulty very earlier on. The screaming is extremely loud, it made me flinch every time I died, and when my classmate played with me, they kept flinching too. Both alone and with a friend we both couldn't get past level 13...

But I love the game! It's super fun playing with two people like this! I actually really loved the deaths too; they made me flinch, but I was also having fun with the deaths. Also, kudos on the platforming. It was a bit challenging at times, but the controls were super smooth!

It was a really fun game, I liked it a lot!

I love it a lot! I fell  in love with the artstyle. The smooth animation and black and white color scheme? Gorgeous. The gameplay is simple and fun. Me and my slow brain had some trouble with the puzzles, especially where platforming was concerned (then again, this is the same person who gets stuck playing boxboy) . I love the endings too! Overall, great game!

Thanks! Cynthia made the music for the game. Kudos to her for how amazing it turned out!

Thanks! Cynthia was the one who made the music, I admire her work a lot! I made the tiles, they were surprisingly fun to make! 

I loved adding the little details that change between the past and the future, too. If I had more time, I would've probably added more. Glad you enjoyed it!

I had a lot of fun writing the different dialogue.  They're all very silly people!

And I agree! I wanted to be able to switch between the past, present, and future by pressing the "1,  2, 3" keys, with little icons in the corner, but ended up scrapping it. If I ever update the game again, I would definitely try to add that in.

It was a pretty cool game! Took me some a bit to figure out how it worked, but I thoroughly enjoyed it once I got the hang of it! It would be nice to play different levels or modes with different speeds. 

I got a score of 21, haha. Not much, but I'm proud of it.