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dragonbird13

28
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224
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A member registered Jun 05, 2024 · View creator page →

Creator of

Recent community posts

Firstly I planed to make decent framework to easy scaling content in game. Then work on story part (which also leads to some gameplay mechanics and additions). No open-world sandbox here (I'll leave it to fantasy rpg game I want to make in future), its a linear story with sidequests. And with challenges beating which grants extras and collectibles - arts mainly, maybe scenes even.  I'm trying my hand at something bigger in the future. I'll save up enough money for new hardware in the meantime, so I hope things get better. Also, I'm always ready to listen to your ideas!

And up to 4 kobolds involved in one act. Hmmm, now I got an idea for cunnilingus

Equine man for bossfights sounds amazing. Added him to my to-do list.

I think 0.0.0.6 would be a nice build to add new enemy type. This guys gonna be kobold-like runners 

I'll add one of them in 0.0.0.5, that will be done faster than weapon update.

Hm... At first I thought that there would be no lactation, but I think I know how this can be implemented. In defeat screens at first

Thanks!

Within 10 days weapon update gonna be done. I had problems irl and I almost figured them out. Next week I will pick up my usual pace of development again

Thank you! This is my first attempt at game development. And judging by your feedback and support, you like what I do. And I'm full of ideas that will make you happy in the future

Thank you! Feel free to share your ideas and subscribe or support on Patreon. I won't stop after release (if looking fooorward into future) and got cool ideas for future games

Hmmm... I think it's UE5 problem. Since I'm working on low-end laptop I can't tweaking with graphics

Heeeey, thank you! Itch.io system marks your comment as spam and I found it when peeking in settings tabs. 

I'm glad to hear it, thank you :3 ! I hope you continue to enjoy AoPM. I have a community of subscribers forming on my Patreon who discuss the game and offer their ideas. If you're interested, you can take a peek at this.

One of my favourite pose. Be sure I'll add it

Got it, thank you for solution!

Wow... I working on game on laptop and didn't encountered this problem. I'll try to make simple rebinding in next build

Hope you will enjoy it!

1, 2, 3 for guns. R for reload. I'll write controls in description

Hi E164!

This animation is the reason for the delay in release of this build, I'm very glad that you liked it!

Though I fixed this bug. Turns out it was just part of it.. Thank you for finding it! I'll try to fix it in next build. So far shooting mechanics is the game's Achilles heel

While the game over is just an annoying panel jumping out of the screen, I decided to remove it. It’s just that if the yellow bar decreases, it will become increasingly difficult for player to withstand damage. And the lust bar doesn't do anything yet, but makes resisting harder 

Hi! Got it, I'll boost ammo box slightly. 

No x-ray things, sorry. I don't know how to make it and I think it's very difficult to make in 3D. But 100% gonna be ovum fertilization popup when I implement pregnancy risk mechanics

:D

Ha! Thanks! My grammar is the main bug of this game! I'll really appreciate every correction for every sentence I writted, seriously.

About your perk idea is awesome. I wrote it on my to do list.

T-pose when you got 0 stamina(hp)? This is not bug. Its just no animation for waiting while somebody going restrain MC.
About bullet tracer its just for debug, I'll chande it into something suitable, Also I know about buggy shooting system (weapon start shoot far away when target is too close) I gonna rework shooting code in 0.0.0.4 version.

T-pose when you shoot too close? Can't find it right now, trying to shoot as close as possible but no t-pose. Maybe your stamina dropped to knocked down state when you did that?

Yup, and will mention you as a bugfinder in game

Thank you! This is 3rd person game with free camera (will make it in future builds) during sex acts, I'm not sure it suitable for 1st, but actually it makes sense (but most likely realisation  will be shelved for long time)

About ammunition - I need play with balance. I'll start fix it in next builds.

Oh, thanks! I'll fix it in next update. What about rest?

Got idea or found bug - I'll be happy

Your review is detailed written. I enjoyed closing such questions. Plus it helps a lot. 

Don't know about "Road to goddess". But more than 60-80% of the game content will be related to the plot, which will have its own characters and bosses. At a minimum, reveal who or what is behind the sudden outbreak of insatable carnal desire in the city.

I really not sure about followers. But I will code them if many people want it

Sure! My discord dragonbird13

Thank you!!! 0_0
I'll make it as soon as posible. I planning my next small update as sound update for animations. I think in 5-10 days!

Thank you!!