Wow, thank you very much, you're going to make me cry, hahaha. It was really hard work those three days without rest, and I feel very happy to be praised by you. Really, thank you!!!
dragoonfly::PJ
Creator of
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It occurs to me that you could have added specific ways in which the world ends, for example: a nuclear bomb is going to fall on Earth and the player must come up with a response in which the AI will say whether we save the world or end up dead too. I like the retro-modern style like flash games from the 2000s that it has.
It seems like a very bold idea to have made something in 3D with the short time given, but it turned out quite polished. The low poly style looks good and the gameplay is entertaining. I would say it would have been nice to add some effect to the gladiator to feel like I'm making him hit, but I found it to be a good game.
It's pretty cool, I like the idea of the different ways to solve the same room, especially when the controls are inverted and when you're upside down. I really liked those moments. The character handles well enough considering the short time of the Jam, and overall, it's a brief and interesting experience.
It was incredible! I always enjoy puzzle games. It’s challenging to create levels that are tough but not overly frustrating, and I think you nailed it. In terms of game design, you did a great job. I also like the art; I have a soft spot for pixel art. Yours leans towards the classic style, and I really like it.