Офигеть, очень хороший геймплей и общая координация всех элементов. Снимаю шляпу перед геймдизайнером!
Drakoronus
Creator of
Recent community posts
YO. This game is the first idea that came into my mind when I saw the theme.
Apart from that, the game is actually nice. It needs a lot of polishing, battle system improvements and some work with the visuals, and after that it could be made into a short RPG's fighting system! Really love the idea!
Some of the flaws I discovered:
- I didn't quite get the circles part at first.
- The attacks could be shown better: with sounds, effects, or anything
- Lacks clarity of how to get MP
Hm, I thing you could:
1. Make the movement of the crane in fixed positions right above the toys (So that the game feels more intense and the pixel-perfect effect is on)
2. Try to make it seem like the crane rope with the magnet is a part of the crane (it sometimes seems like it just floats there)
3. Try to make the game as endless as possible. Because in the current version you lose when the magnet touches the toy, and the magnet will, most likely, do that, because it moves towards the single existing toy, and when the crane is low, the nearest toys are basically doomed either way. Idk how to change that: either make the up-down movement of the magnet more quick, so the main motivation of the player is to get the toy faster than the magnet, and set back the Y position of magnet to default, when the targetted toy is grabbed by the played, idk
But those are just my thoughts that I came up with on spot
Good well put together game. But! It's either me or there's no sound in the game. Also, when the time runs out on level 1, nothing happens. It's really cool that you managed to fit the tutorial and a bit of narrative into the game too. But for the buffs, I think a bit of visual and gameplay showcase in the tutorial would be better than a line of text.
Okay, so.
The weight really hits hard, the game freezes a lot.
The game is compiled of assets that go in together like the inside maps of Garry's mode. A bit chaotic, but that would even be a good feature, if it weren't for the weight. Also, I excpected more destruction from the atomic kit :D
Except all the above, a fun game, honestly!